Author Topic: Rating TiCalc files  (Read 5872 times)

0 Members and 1 Guest are viewing this topic.

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Rating TiCalc files
« on: September 16, 2011, 02:59:48 pm »
So a while back there was talk of getting a whole bunch of people together to rate a bunch of TiCalc files.  This would help all games get on the map, because as of right now, even the game with the worst rating is ranked higher than the 95% of other games that don't have a rating at all.  So I suggest we all band together and plan to give every file on TiCalc a rating!  We would start with one specific category, like Basic Strategy or something, and work our way through the archives.  We would organize also so that each one of us doesn't end up rating masses of quadratic formula programs too.  Not only will this give all games on the archives more coverage and a fair chance, but there are probably some hidden gems out there, just waiting to be found!

So lets get this started!  Vote for the area you think we should rate first and lets get on this!

Offline BlakPilar

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 734
  • Rating: +44/-1
    • View Profile
Re: Rating TiCalc files
« Reply #1 on: September 16, 2011, 04:09:41 pm »
Count me in! I say we start at the top of the list and make our way down. Would we also be providing reviews for the files, or just rate them?

Ashbad

  • Guest
Re: Rating TiCalc files
« Reply #2 on: September 16, 2011, 04:12:07 pm »
Perhaps start with BASIC RPGs, most are crap and should be seen that way, while there may be a few undiscovered gems of programmers who could have been the next DJ_O if they were recognized.

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Rating TiCalc files
« Reply #3 on: September 16, 2011, 05:20:50 pm »
I would say just rate them, since Reviews take a lot longer to make, and a lot more time to play the game to write a review.  We want to give quality ratings, but at the same time, there are a lot of programs out there.  We can also do things, like where people sample the archives, rating programs as we go, and if we find a good one, they can tell everybody else so it gets rated, and we can look through the authors profile ect...

Also it might be good to start with files that have screenshots, that way we can be more sure we are testing a program that deserves to be rated up.  What do you guys think?  And what section should we start in?  Basic? Asm?  What kinds?

Ashbad

  • Guest
Re: Rating TiCalc files
« Reply #4 on: September 16, 2011, 06:04:51 pm »
Found a rather decent new BASIC game, perhaps let's start by rating this at least 8/10? http://www.ticalc.org/archives/files/fileinfo/441/44140.html

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Rating TiCalc files
« Reply #5 on: September 16, 2011, 06:41:31 pm »
Good Idea. I am currently making an effort to go through every single file in the archives, download it, play it in wabbit emu for a couple minutes (usually that's about how long it takes to determine a good game froma bad game) starting at the top: TI-83/84+ / ASM Files / CrunchyOS
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Rating TiCalc files
« Reply #6 on: September 16, 2011, 06:59:44 pm »
I'm focusing mainly on the Basic categories, with Puzzles being first on the list ^^ I've found a couple good ones, I'll post them in a sec

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Rating TiCalc files
« Reply #7 on: September 16, 2011, 07:24:45 pm »
It doesn't help that the TIcalc staff is not really on top of these things (referring to the approval of file ratings and reviews)
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Rating TiCalc files
« Reply #8 on: September 16, 2011, 07:26:51 pm »
Ratings are automatic IIRC, it's the reviews that take years a while to get aproved

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Rating TiCalc files
« Reply #9 on: September 16, 2011, 07:30:58 pm »
Haha yeah I guess that's true. I am trying to write a review for every review-worthy game I come across, though.

EDIT: I don't think the reviews are quite automatic, I have rated a couple of files in the last 5min or so, and the ratings haven't showed up...
« Last Edit: September 16, 2011, 07:31:50 pm by buttsfredkin »
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline Michael_Lee

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1019
  • Rating: +124/-9
    • View Profile
Re: Rating TiCalc files
« Reply #10 on: September 16, 2011, 07:32:54 pm »
I think that a game needs to accumulate a certain amount of ratings before it'll show up?
My website: Currently boring.

Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Rating TiCalc files
« Reply #11 on: September 16, 2011, 07:35:04 pm »
I believe it needs at least 3, and the ratings still take 24 hours or something to show up

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: Rating TiCalc files
« Reply #12 on: September 16, 2011, 07:39:20 pm »
Quote from: thing
Your rating has been added to our database, and will be included in the next update of our statistics.
So it's not immediate, I guess it's a periodic thing.
« Last Edit: September 16, 2011, 07:39:35 pm by Darl181 »
Vy'o'us pleorsdti thl'e gjaemue

Offline TravisE

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 182
  • Rating: +33/-0
    • View Profile
    • ticalc.org
Re: Rating TiCalc files
« Reply #13 on: September 16, 2011, 07:54:29 pm »
Statistics update (including ratings) starts at roughly 04:00 CEST each day. Files need at least 4 ratings before the rating shows up.
ticalc.org staff member—http://www.ticalc.org/

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Re: Rating TiCalc files
« Reply #14 on: September 16, 2011, 08:43:07 pm »
Actually, a couple of years ago, I started up a group called the TIFW Rate and Review Team. Created an account there on ticalc and everything.

We each would play a game (I think there were 5 of us?) and using our individual accounts, would rate the program. With the TIFW account, we would send a review. We did this to the first 15 or so 89 asm games before people dropped off. It was sadness.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%