Author Topic: Request for some challenging puzzle.  (Read 4718 times)

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Offline Yeong

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Request for some challenging puzzle.
« on: October 07, 2011, 10:47:06 pm »
Any kind is ok as long as I could put it in my calc. Help plz
*Yeong is out of ideas.
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Offline parserp

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Re: Request for some challenging puzzle.
« Reply #1 on: October 07, 2011, 10:48:40 pm »
to program or to do?

Offline Yeong

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Re: Request for some challenging puzzle.
« Reply #2 on: October 07, 2011, 10:48:55 pm »
to program.
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Offline parserp

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Re: Request for some challenging puzzle.
« Reply #3 on: October 07, 2011, 10:49:30 pm »
how about peggle?

Offline Yeong

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Re: Request for some challenging puzzle.
« Reply #4 on: October 07, 2011, 10:49:45 pm »
what is peggle?
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Offline parserp

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Re: Request for some challenging puzzle.
« Reply #5 on: October 07, 2011, 10:50:21 pm »

Offline Yeong

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Re: Request for some challenging puzzle.
« Reply #6 on: October 07, 2011, 10:51:06 pm »
something simple.
What I'm trying to do is put some simple yet hard puzzles (Like number puzzle) to Silence 2.

Offline parserp

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Re: Request for some challenging puzzle.
« Reply #7 on: October 07, 2011, 10:51:52 pm »
oh those kind. xP
let me think...
« Last Edit: October 07, 2011, 10:52:07 pm by parser padwan »

Offline AngelFish

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Re: Request for some challenging puzzle.
« Reply #8 on: October 07, 2011, 10:54:28 pm »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Yeong

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Re: Request for some challenging puzzle.
« Reply #9 on: October 07, 2011, 10:56:51 pm »
something not hardcore-math related so even my younger brother can play?
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Offline parserp

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Offline Yeong

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Re: Request for some challenging puzzle.
« Reply #11 on: October 07, 2011, 11:13:30 pm »
I got an idea from leafy: a sliding puzzle :D
Now I need more. D:
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Offline ztrumpet

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Re: Request for some challenging puzzle.
« Reply #12 on: October 08, 2011, 09:20:06 am »

Offline harold

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Re: Request for some challenging puzzle.
« Reply #13 on: October 08, 2011, 10:44:21 am »
Binary puzzles, the site is in Dutch so I'll translate the rules:
0 or 1 in each cell.
No string of three 0's in any row or column.
No string of three 1's in any row or column.
Exactly N/2 zero's in a row (N = width).
Exactly M/2 zero's in a column (M = height, usually M=N).
No two columns the same.
No two rows the same.

It may seem easy at first, but some of the hard ones really are hard. (not a rule)
A useful way to check the puzzle is to treat all rows and columns as integers, and check them against a hashtable of valid rows/columns (and against other rows or other columns). That means having a normal bitboard and a rotated bitboard.
A useful way to solve the puzzles is first filling in all rows that have to be a certain value due to the starting entries, and then recursively try all values assignable to that row (which means checking the potential value against the starting entries in that row, the 2 rows above, the 2 rows below, and the rows directly above and below for sequences of 3 equal cells and against rows that have already been used) - at the bottom of the recursion, check whether all columns are valid. Feel free to implement Dancing Links or such, but this way is fast enough (couple of miliseconds) and easy to implement.
Blog about bitmath: bitmath.blogspot.nl
Check the haroldbot thread for the supported commands and syntax.
You can use haroldbot from this website.

Offline aeTIos

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Re: Request for some challenging puzzle.
« Reply #14 on: October 08, 2011, 10:45:31 am »
harold, that's an excellent idea!
I'm not a nerd but I pretend: