Author Topic: Are we Feature Driven?  (Read 12017 times)

0 Members and 1 Guest are viewing this topic.

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Are we Feature Driven?
« Reply #30 on: November 29, 2010, 05:57:10 pm »
If we were feature driven, we would not be Texas Calculators Programmers, that's for sure

I still love this sentence, sad nobody commented it, though. :P

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Are we Feature Driven?
« Reply #31 on: November 29, 2010, 07:53:50 pm »
Well i did in some ways, because if everyone coded just to get featured, they would be disappointed later and leave. I think as long as you get recognition on some forums or via ticalc.org reviews and downloads, that's what counts, but most importantly, you must enjoy coding those games. Example: Check ticalc.org latest news: it says they're done for November features, yet no Exodus feature and the POTY cutoff date is usually November 30th. No Exodus feature doesn't mean it's a bad game. I personally enjoyed it when trying it and there are big fans of that game. I'm disappointed it did not get considered, though.

EDIT: Actually it might be December 7th or something this year, since there's a TI-81 POTY survey before the 83+ one
« Last Edit: November 29, 2010, 08:00:26 pm by DJ Omnimaga »