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storyline in RPGs
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Topic: storyline in RPGs (Read 5281 times)
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jsj795
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storyline in RPGs
«
on:
May 10, 2012, 09:04:59 pm »
I've been looking into storylines in RPGs, interactive storyline, linear storyline, interactions with NPCs, AI in enemies, simulation vs stimulation, etc.
And I stumbled upon this document that I thought is really good if you plan on developing an RPG that captures the audience. So I decided to share it
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Spoiler
For
funny life mathematics
:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.
Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
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Re: storyline in RPGs
«
Reply #1 on:
May 11, 2012, 09:30:05 am »
This brilliant. I'm going to start my own Development company and I could use this!
Thank you for sharing this, I'm definitely going to find it useful!
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Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...
Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.
In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...
jsj795
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Posts: 1105
Rating: +84/-3
Re: storyline in RPGs
«
Reply #2 on:
May 11, 2012, 09:34:20 am »
i'm glad it helped.
I've been going on gamedev.net, and their forums have a lot of really good discussions and ideas
it's pretty worth it to check them out
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Spoiler
For
funny life mathematics
:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.
Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
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Re: storyline in RPGs
«
Reply #3 on:
May 11, 2012, 10:26:11 am »
I think it will indeed help, thanks ^_^
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hellninjas
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Re: storyline in RPGs
«
Reply #4 on:
May 11, 2012, 11:21:23 am »
Wow, there's a lot of stuff in here... o.o
* hellninjas begins reading
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TIfanx1999
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Re: storyline in RPGs
«
Reply #5 on:
May 11, 2012, 05:37:41 pm »
My goodness that is a huge document!
Looks like it could be pretty useful (just skimming through a bit).
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blue_bear_94
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Re: storyline in RPGs
«
Reply #6 on:
May 11, 2012, 05:42:36 pm »
I wonder if one of these concepts could be applied to calculator RPGs
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Due to dissatisfaction, I will be inactive on Omnimaga until further notice. (?? THP hasn't been much success and there's also the CE. I might possibly be here for a while.)
If you want to implore me to come back, or otherwise contact me, I can be found on GitHub (bluebear94), Twitter (@melranosF_), Reddit (/u/Fluffy8x), or e-mail (if you know my address). As a last resort, send me a PM on Cemetech (bluebear94) or join Touhou Prono (don't be fooled by the name). I've also enabled notifications for PMs on Omnimaga, but I don't advise using that since I might be banned.
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TIfanx1999
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Re: storyline in RPGs
«
Reply #7 on:
May 11, 2012, 05:48:29 pm »
Of course! Jsj795's <a href=http://ourl.ca/3609>project</a> in the works is in fact a calculator RPG.
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turiqwalrus
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Re: storyline in RPGs
«
Reply #8 on:
May 12, 2012, 04:15:32 am »
Cool, I can use this
* turiqwalrus immediately begins reworking his 'structured' forum RPG.
BTW, I'm still working on that
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