Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
General Discussion
»
Other Discussions
»
Miscellaneous
»
storyline in RPGs
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: storyline in RPGs (Read 5142 times)
0 Members and 1 Guest are viewing this topic.
jsj795
LV9
Veteran (Next: 1337)
Posts: 1105
Rating: +84/-3
storyline in RPGs
«
on:
May 10, 2012, 09:04:59 pm »
I've been looking into storylines in RPGs, interactive storyline, linear storyline, interactions with NPCs, AI in enemies, simulation vs stimulation, etc.
And I stumbled upon this document that I thought is really good if you plan on developing an RPG that captures the audience. So I decided to share it
Logged
+4/-0 karm for this message
Spoiler
For
funny life mathematics
:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.
Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
Scipi
Omni Kitten Meow~ =^ω^=
LV10
31337 u53r (Next: 2000)
Posts: 1547
Rating: +192/-3
Meow :3
Re: storyline in RPGs
«
Reply #1 on:
May 11, 2012, 09:30:05 am »
This brilliant. I'm going to start my own Development company and I could use this!
Thank you for sharing this, I'm definitely going to find it useful!
Logged
Imma Cat! =^_^=
(It's an emoticon now!)
Spoiler
For
Things I find interesting
:
Spoiler
For
AI Programming
:
NeuralNets
Genetic Programming
Spoiler
For
Shameless advertising
:
Like me on Facebook ^w^
Youtube
LinkedIn
Spoiler
For
OldSig
:
Spoiler
For
Projects!
:
Daemons
TileCat
MindF*ck
System Crash
Graviter [Computer Version]
Spoiler
For
IMPORTANT NEWS!
:
Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...
Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.
In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...
jsj795
LV9
Veteran (Next: 1337)
Posts: 1105
Rating: +84/-3
Re: storyline in RPGs
«
Reply #2 on:
May 11, 2012, 09:34:20 am »
i'm glad it helped.
I've been going on gamedev.net, and their forums have a lot of really good discussions and ideas
it's pretty worth it to check them out
Logged
Spoiler
For
funny life mathematics
:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.
Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
Juju
Incredibly sexy mare
Coder Of Tomorrow
LV13
Extreme Addict (Next: 9001)
Posts: 5730
Rating: +500/-19
Weird programmer
Re: storyline in RPGs
«
Reply #3 on:
May 11, 2012, 10:26:11 am »
I think it will indeed help, thanks ^_^
Logged
Remember the day the walrus started to fly...
I finally cleared
my sig
after 4 years you're happy now?
This signature is ridiculously large you've been warned.
The cute mare that used to be in my avatar is Yuki Kagayaki, you can follow her on
Facebook
and
Tumblr
.
hellninjas
LV7
Elite (Next: 700)
Posts: 625
Rating: +17/-0
Re: storyline in RPGs
«
Reply #4 on:
May 11, 2012, 11:21:23 am »
Wow, there's a lot of stuff in here... o.o
* hellninjas begins reading
Logged
TIfanx1999
ಠ_ಠ ( ͡° ͜ʖ ͡°)
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 6173
Rating: +191/-9
Re: storyline in RPGs
«
Reply #5 on:
May 11, 2012, 05:37:41 pm »
My goodness that is a huge document!
Looks like it could be pretty useful (just skimming through a bit).
Logged
blue_bear_94
LV8
Addict (Next: 1000)
Posts: 801
Rating: +25/-35
Touhou Enthusiast / Former Troll / 68k Programmer
Re: storyline in RPGs
«
Reply #6 on:
May 11, 2012, 05:42:36 pm »
I wonder if one of these concepts could be applied to calculator RPGs
Logged
Due to dissatisfaction, I will be inactive on Omnimaga until further notice. (?? THP hasn't been much success and there's also the CE. I might possibly be here for a while.)
If you want to implore me to come back, or otherwise contact me, I can be found on GitHub (bluebear94), Twitter (@melranosF_), Reddit (/u/Fluffy8x), or e-mail (if you know my address). As a last resort, send me a PM on Cemetech (bluebear94) or join Touhou Prono (don't be fooled by the name). I've also enabled notifications for PMs on Omnimaga, but I don't advise using that since I might be banned.
Elvyna (Sunrise) 4 5%
TI-84+SE User (
2.30 2.55 MP
2.43)
TI-89 Titanium User (3.10)
Casio Prizm User? (1.02)
Bag
東方ぷろの
TIfanx1999
ಠ_ಠ ( ͡° ͜ʖ ͡°)
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 6173
Rating: +191/-9
Re: storyline in RPGs
«
Reply #7 on:
May 11, 2012, 05:48:29 pm »
Of course! Jsj795's <a href=http://ourl.ca/3609>project</a> in the works is in fact a calculator RPG.
Logged
turiqwalrus
LV8
Addict (Next: 1000)
Posts: 840
Rating: +51/-2
Wheeeeeee~!
Re: storyline in RPGs
«
Reply #8 on:
May 12, 2012, 04:15:32 am »
Cool, I can use this
* turiqwalrus immediately begins reworking his 'structured' forum RPG.
BTW, I'm still working on that
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
General Discussion
»
Other Discussions
»
Miscellaneous
»
storyline in RPGs