Author Topic: The Omnimaga Project Revival Team  (Read 51537 times)

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Offline Matrefeytontias

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Re: The Omnimaga Project Revival Team
« Reply #105 on: October 05, 2014, 08:37:35 pm »
Well, it seems that I won't be able to work on wxWabbitemu. Sorry about that.

Offline Princetonlion.tibd

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Re: The Omnimaga Project Revival Team
« Reply #106 on: November 19, 2014, 04:20:55 pm »
Bump


Did this idea die?

Offline Keoni29

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Re: The Omnimaga Project Revival Team
« Reply #107 on: November 19, 2014, 04:26:13 pm »
We actually need to revive the project revival team  O.O
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Offline Sorunome

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Re: The Omnimaga Project Revival Team
« Reply #108 on: November 19, 2014, 04:28:44 pm »
We actually need to revive the project revival team  O.O
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Offline Princetonlion.tibd

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Re: The Omnimaga Project Revival Team
« Reply #109 on: November 19, 2014, 04:30:19 pm »
*sighs*

This is the future of programming (ish)! :P

Revive the revive that was designed to revive the reviver of the reviver of the reviving team! (Well, that's what might happen in the future)

Offline Geekboy1011

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Re: The Omnimaga Project Revival Team
« Reply #110 on: November 19, 2014, 04:34:38 pm »
I would just let WXwabbit emu die. I have some plans for wabbitemu that will make wxwabbit pointless ;) (alberthro knows)

Offline alberthrocks

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Re: The Omnimaga Project Revival Team
« Reply #111 on: November 20, 2014, 12:59:08 am »
I would just let WXwabbit emu die. I have some plans for wabbitemu that will make wxwabbit pointless ;) (alberthro knows)

WHAT? ??? YOU WANT TO KILL OFF wxWabbitemu?!?! ARRRRGGGHHHH!!!! :mad:

....just kidding. He's right - he has some magnificent plans, and I'll probably be helping him out with those plans when he gets the ball rolling! ;)

In the meantime, SirCmpwn reported an interesting bug, and I sorta fixed it:
https://github.com/alberthrocks/wxwabbitemu/issues/1

(Yay progress!)

OPRT should track this bug and be prepared to merge, as this may be pushed to master within a week or so. (Of course, that's if OPRT is still alive, of course! :P)

EDIT: I should also mention that while fixing this bug, I found 2-3 other bugs, including (but not limited to):
  • Not saving the save state... at all! This is a significant regression...
  • Adding a CLI argument to load a specific ROM causes a SIGABRT on exit...
  • The CLI argument isn't read at ALL unless the configuration ~/.Wabbitemu does not exist.
« Last Edit: November 20, 2014, 01:03:38 am by alberthrocks »
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Offline ben_g

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Re: The Omnimaga Project Revival Team
« Reply #112 on: November 20, 2014, 12:54:22 pm »
Well, I'm sorry, Alberthrocks, but I've taken a look at the project and did some thesting, and then I found out that my C skills are way to poor to be of any use in this project, and it doesn't seem like anyone else had both the skills and the interest either...

If someone submits a project in an easier language or one I'm already familiar with, then I'll deffinately try to help.
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Re: The Omnimaga Project Revival Team
« Reply #113 on: November 20, 2014, 01:04:21 pm »
What about f zero :P
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Offline alberthrocks

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Re: The Omnimaga Project Revival Team
« Reply #114 on: January 02, 2015, 01:10:39 pm »
Since there's not much activity, could I remove the project from OPRT? The code there is getting somewhat stale, and it might be confusing to others who are looking for wxwabbitemu.

If you guys are still interested, no problem - but just note that I will have to remove and re-fork the repository due to major changes.

Let me know what you guys think!
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Activity remains limited due to busyness from school et al. Sorry! :( Feel free to PM, email, or if you know me well enough, FB me if you have a question/concern. :)

Don't expect me to be online 24/7 until summer. Contact me via FB if you feel it's urgent.


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Projects:

Computer/Web/IRC Projects:
C______c: 0% done (Doing planning and trying to not forget it :P)
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AtomBot v3.0: 0% done (Planning stage, may do a litmus test of developer wants in the future)
IdeaFrenzy: 0% done (Planning and trying to not forget it :P)
wxWabbitemu: 40% done (NEED MOAR FEATURES :P)

Calculator Projects:
M__ C_____ (an A____ _____ clone): 0% done (Need to figure out physics and Axe)
C2I: 0% done (planning, checking the demand for it, and dreaming :P)

Offline Princetonlion.tibd

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Re: The Omnimaga Project Revival Team
« Reply #115 on: January 02, 2015, 01:55:49 pm »
I think we're pretty much dead now...
So I think you can remove the code.

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Re: The Omnimaga Project Revival Team
« Reply #116 on: January 07, 2015, 04:20:16 pm »
If anyone wants to revive this with my help, feel free to do so...

https://github.com/juju2143/supersonicball

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Re: The Omnimaga Project Revival Team
« Reply #117 on: January 08, 2015, 11:25:09 pm »
If anyone wants to revive this with my help, feel free to do so...

https://github.com/juju2143/supersonicball
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