Author Topic: What is your avatar?  (Read 395261 times)

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Offline ruler501

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Re: What is your avatar?
« Reply #945 on: June 26, 2011, 06:37:59 pm »
Wow I love how I can't tell who people are by avatar images anymore because there random(ruler goes to privately freak out)
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Darl181

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Re: What is your avatar?
« Reply #946 on: June 26, 2011, 06:42:09 pm »
I'm thinking of thinning out my script to just the variants of the logo.  Less confusion, hopefully ;)

Tho there's only 5 other variants...
http://darl181.webuda.com/avatarScriptThing/
« Last Edit: June 26, 2011, 06:43:14 pm by Darl181 »
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Offline ruler501

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Re: What is your avatar?
« Reply #947 on: June 26, 2011, 06:44:00 pm »
Yours isn't too bad its just the ones that choose from everyones... so much confusion till I read names
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Munchor

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Re: What is your avatar?
« Reply #948 on: June 26, 2011, 07:02:49 pm »
Have you noticed ben_g's avatar? it's pretty funny

Offline ruler501

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Re: What is your avatar?
« Reply #949 on: June 26, 2011, 07:03:22 pm »
No I haven't what is it?
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline ben_g

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Re: What is your avatar?
« Reply #950 on: June 26, 2011, 07:08:10 pm »
Have you noticed ben_g's avatar? it's pretty funny
What's so funny abouth my avatar?
« Last Edit: June 26, 2011, 07:10:08 pm by ben_g »
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

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Offline ruler501

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Re: What is your avatar?
« Reply #951 on: June 26, 2011, 07:14:03 pm »
I like your avatar ben_g. I made a program liek it just it used 5 predefines sets over and over again just really fast so you couldn't tell
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline ben_g

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Re: What is your avatar?
« Reply #952 on: June 26, 2011, 07:17:58 pm »
I like your avatar ben_g. I made a program liek it just it used 5 predefines sets over and over again just really fast so you couldn't tell
thanks. Mine is really random. It took 1 full lesson to get those random strings of 1's and 0's working.
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

This signature was last updated on 20/04/2015 and may be outdated

Offline fb39ca4

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Re: What is your avatar?
« Reply #953 on: June 26, 2011, 07:22:44 pm »
My friend created this in blender, and posted this on google buzz, where the comments started to become very random,

so of course I couldn't resist making it into what my avatar currently is.

Offline ruler501

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Re: What is your avatar?
« Reply #954 on: June 26, 2011, 08:23:08 pm »
I like your avatar ben_g. I made a program liek it just it used 5 predefines sets over and over again just really fast so you couldn't tell
thanks. Mine is really random. It took 1 full lesson to get those random strings of 1's and 0's working.
I tried that just it was in TI-BASIC so it was really slow
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline ben_g

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Re: What is your avatar?
« Reply #955 on: June 26, 2011, 08:26:22 pm »
I like your avatar ben_g. I made a program liek it just it used 5 predefines sets over and over again just really fast so you couldn't tell
thanks. Mine is really random. It took 1 full lesson to get those random strings of 1's and 0's working.
I tried that just it was in TI-BASIC so it was really slow
I made it in axe. I can give you the source code, if you want.
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

This signature was last updated on 20/04/2015 and may be outdated

Offline Juju

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Re: What is your avatar?
« Reply #956 on: June 26, 2011, 08:37:00 pm »
In Axe? Well that's nice.

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Re: What is your avatar?
« Reply #957 on: June 26, 2011, 09:03:13 pm »
I like your avatar ben_g. I made a program liek it just it used 5 predefines sets over and over again just really fast so you couldn't tell
thanks. Mine is really random. It took 1 full lesson to get those random strings of 1's and 0's working.
I tried that just it was in TI-BASIC so it was really slow
I made it in axe. I can give you the source code, if you want.

I assume it's just:

Code: [Select]
.ZEROONES
ClrHome
Repeat Getkey(15)
Disp rand^2+'0' >Char
End

?

Offline ruler501

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Re: What is your avatar?
« Reply #958 on: June 26, 2011, 09:32:25 pm »
I have an Nspire and have never figured out how to send programs to the 84 emulator so I just use TI-BASIC or on comp(this mainly) I love wabbit emu
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y

Offline Munchor

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Re: What is your avatar?
« Reply #959 on: June 27, 2011, 10:36:17 am »
I just got a new avatar, it's a pig I drew in GIMP :)