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Zelda: The Minish Cap for the 83+SE, April 1, 2005Out of nowhere, Floda Reltih officially announced the developpement of his first ASM project for the TI-83+ Silver Edition, The Legend of Zelda: The Minish Cap. Released on the GameBoy Advance a few months ago, this new Zelda will soon make its way to the TI-83+ platform.Using no ROMcalls and the full performance of the 83+SE/84+SE (for memory reasons, no regular 84+ version is planned), this game will feature 8-level grayscale graphics, 5 frames per seconds and all the original game features and contents, all packaged into a 94 pages flash APP. Currently the whole engine is complete as well as the whole storyline, only bosses, shops and mini-games need to be added. Because of memory requirements, there will be only one save file (an application variable that should take around 20 KB of RAM) and the game will require a full memory reset before installation but still, once finished, this game will probably be the greatest achievement in the TI (and maybe Casio and HP) community. Check up for more updates soon!I added the project in the project section of the website.
And I just found this again o.ohttp://www.omnimaga.org/oldsite/vol1iss1.pdfThis was a newsletter Omnimaga had in June 2005, but the newsletter was discontinued after only one. I was interviewed in it