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Concept art: Consolized TI83+
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Topic: Concept art: Consolized TI83+ (Read 16963 times)
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Sorunome
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Derpy Hooves
Re: Concept art: Consolized TI83+
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Reply #30 on:
June 20, 2013, 03:41:55 am »
Hell yeah, why not the 84+ if possible?
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Keoni29
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Re: Concept art: Consolized TI83+
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Reply #31 on:
June 20, 2013, 03:42:42 am »
Because second hand ones go for €20 more than a 83+ on average. I am a poor hacker.
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Last Edit: June 20, 2013, 03:43:01 am by Keoni29
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Sorunome
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Re: Concept art: Consolized TI83+
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Reply #32 on:
June 20, 2013, 03:43:16 am »
uho, then cut usb out for now
Would be awesome, though
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Keoni29
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Re: Concept art: Consolized TI83+
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Reply #33 on:
June 20, 2013, 03:45:39 am »
I still got an expansion port on the side of my own calculator. I could rewire it so there are buttons mapped to it. I could make a button attachment thingy so there is a d-pad on the left and two buttons on the right for example.
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ben_g
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Re: Concept art: Consolized TI83+
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Reply #34 on:
June 20, 2013, 05:50:51 pm »
I wonder: how much more/less would it cost if you don't use a real 83+, but shoose other hardware, which is capable of executing z80 asm code (like the ez80), or which is powerfull enough to emulate the 83+? If you have more powerfull hardware, you can play better games on it, which would be good for the console part.
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Keoni29
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Re: Concept art: Consolized TI83+
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Reply #35 on:
June 21, 2013, 05:23:15 am »
Writing an emulator would be a lot harder than cutting up a TI83+ and putting it in a gba shell.
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Derpy Hooves
Re: Concept art: Consolized TI83+
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Reply #36 on:
June 21, 2013, 05:51:23 am »
That says the hard-ware modder >.>
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Re: Concept art: Consolized TI83+
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Reply #37 on:
June 21, 2013, 02:01:17 pm »
Unless you used an already existing emulator, but then you need much better hardware to run it than running a real ROM directly
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Keoni29
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Re: Concept art: Consolized TI83+
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Reply #38 on:
June 21, 2013, 03:02:08 pm »
The eZ80 can run at 50Mhz and the pipeline technology makes it more efficient. There are versions with 16k of built in SRAM and 256k of flash. It has all sorts of interfaces including SPI and I2C which makes it easier to interface with serial LCD's, SD cards etc.
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Re: Concept art: Consolized TI83+
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Reply #39 on:
June 21, 2013, 06:27:38 pm »
Also, older 83pluses are separated into two PCBs, one half with the display and the other with the keyboard and brains. If you want USB, you can integrate a SilverLink. 84pluses are on one PCB with the display glued on, so the older 83pluses are a better choice if portability is desired. It would also make a slide-out keyboard easier.
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Re: Concept art: Consolized TI83+
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Reply #40 on:
June 24, 2013, 09:24:48 am »
This is a pretty neat idea. I've actually thought about this as well. I was considering the 84 pocket (since it's smaller) and orienting it like a ti-92 or v200. The problem of course is fitting all the buttons and still managing to have a decent layout.
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Last Edit: June 24, 2013, 09:25:12 am by Art_of_camelot
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Re: Concept art: Consolized TI83+
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Reply #41 on:
June 24, 2013, 05:12:34 pm »
That reminds me, one key layout could maybe have 2nd and ALPHA (or mode) mapped to the L and R buttons, since in modern shooters you shoot with L or R.
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Darl181
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Re: Concept art: Consolized TI83+
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Reply #42 on:
June 24, 2013, 05:42:00 pm »
For some reason when I first saw the thread title, what came to mind was some sort of atari jaguar-like controller hooked up to a 12" crt screen..
Or this.
Imagine rocking a case like that in math class
Looks pretty cool anyways.
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Last Edit: June 24, 2013, 06:09:01 pm by Darl181
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Re: Concept art: Consolized TI83+
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Reply #43 on:
June 24, 2013, 06:16:53 pm »
Haha that's what I thought as well, although I didn't see that gadget, but rather thought about the Atari Jaguar gamepad and the Atari 5200 one.
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tr1p1ea
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Re: Concept art: Consolized TI83+
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Reply #44 on:
June 24, 2013, 07:59:21 pm »
Well benryves did make a TI-83+ output on a television! Perhaps a calc console would be a reality?!
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