Author Topic: Concept art: Consolized TI83+  (Read 16580 times)

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Offline DJ Omnimaga

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Re: Concept art: Consolized TI83+
« Reply #15 on: June 19, 2013, 02:50:58 pm »
But yeah I think the color should be a bit different, else people would think it's a fake GBA or something. :P

SD card support would be great! Just switch between savestates and such stuff or maybe ROMs (although I doubt that TI would like if a third-party hardware could run their OSes).

Offline Keoni29

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Re: Concept art: Consolized TI83+
« Reply #16 on: June 19, 2013, 02:52:55 pm »
I am not sure. I do not own a TI83+. I'd have to buy one for this project. If I were to make this I should probably do some more research on which buttons are used by games and menu's.

My own TI84+ had a soundchip in it at some point and I know there is not a whole lot of electronics inside of a calculator. I could just cut off the entire keypad pcb and and rewire some buttons. I'm pretty confident it would fit inside a GBA case if I use a lithium ion battery.
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Offline ben_g

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Re: Concept art: Consolized TI83+
« Reply #17 on: June 19, 2013, 02:53:26 pm »
SD card support would be great! Just switch between savestates and such stuff or maybe ROMs (although I doubt that TI would like if a third-party hardware could run their OSes).
If you own the calc, and you use a ROM that you dumped yourself, it should be legal, no?

I'm pretty confident it would fit inside a GBA case if I use a lithium ion battery.
Rechargable?
« Last Edit: June 19, 2013, 02:54:39 pm by ben_g »
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Offline XiiDraco

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Re: Concept art: Consolized TI83+
« Reply #18 on: June 19, 2013, 02:56:40 pm »
SD card support would be great! Just switch between savestates and such stuff or maybe ROMs (although I doubt that TI would like if a third-party hardware could run their OSes).
If you own the calc, and you use a ROM that you dumped yourself, it should be legal, no?

I don't see why it wouldn't be, it is your ROM after all.

Offline Keoni29

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Re: Concept art: Consolized TI83+
« Reply #19 on: June 19, 2013, 02:57:37 pm »
Yes, the flat battery pack kind of lithium batteries like the ones you find in iDevices.
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Offline DJ Omnimaga

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Re: Concept art: Consolized TI83+
« Reply #20 on: June 19, 2013, 03:01:25 pm »
It would be, but I think it might depend of patents or something. For example, most NES patents expired in 2003, so since then, making NES clones like the RetroDuo or FC Twin is legal (although Nintendo tried to sue a company in 2005 once), but beforehand it could have led you into legal troubles. And that's despite the fact that those fake consoles emulated the games via emulators sometimes, using no Nintendo code or anything.

Also, back in the days, I remember that Nintendo sued Galoob for releasing the Game Genie (I think it was called Action Replay in Europe, right?), claiming it created derivative works from copyrighted material or something. Atari also sued a company for releasing adult games on the 2600. If companies sued for such things, I would be surprised if TI tried for a TI-83+ clone.

Offline CVSoft

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Re: Concept art: Consolized TI83+
« Reply #21 on: June 19, 2013, 03:01:59 pm »
Simple solution: ViewScreen calc, TI Keyboard, power expander for a desktop 83+. For a portable calc, use a slide-out full keyboard. Perhaps a vertical design, in a form factor like the GBC, will allow for easier gameplay on a sliding keyboard.
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Offline ben_g

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Re: Concept art: Consolized TI83+
« Reply #22 on: June 19, 2013, 03:03:20 pm »
Yes, the flat battery pack kind of lithium batteries like the ones you find in iDevices.
You actually find them in a lot of portable devices. And I'm glad it's the rechargable type, and not the flat, round silver type of lithium-ion batteries, because they are expensive and hard to find.

Will it also include an 15MHZ and possible even an overclocked CPU speed mode?
« Last Edit: June 19, 2013, 03:05:34 pm by ben_g »
My projects
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Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

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Offline CVSoft

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Re: Concept art: Consolized TI83+
« Reply #23 on: June 19, 2013, 03:03:58 pm »
We've proven stability at 20 MHz, so yes
« Last Edit: June 19, 2013, 03:04:25 pm by CVSoft »
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Re: Concept art: Consolized TI83+
« Reply #24 on: June 19, 2013, 03:04:08 pm »
My intentions are not to clone a TI calculator, but to consolize an existing one.
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Offline ben_g

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Re: Concept art: Consolized TI83+
« Reply #25 on: June 19, 2013, 03:06:55 pm »
Yes, but a 15MHz mode is needed for some games. And an overclocking mode (perhaps by a turbo button?) might be a cool touch to it.
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

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Offline DJ Omnimaga

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Re: Concept art: Consolized TI83+
« Reply #26 on: June 20, 2013, 03:17:54 am »
If only an adapter could be made that people can put on their calc without much modding that would be cool. But I understand this would be hard to pull off, due to different key locations and lack of direct key wiring.

A consolized calc would still be cool, hardware-modding-wise, though. :)

Offline Keoni29

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Re: Concept art: Consolized TI83+
« Reply #27 on: June 20, 2013, 03:35:52 am »
I made a gamepad for my calc once, but the microcontroller inside is not running very optimized code. It's polling for a signal and I should have used hardware interrupts for that. To play games using this thing people will have to add gamepad support in their game.
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Offline Sorunome

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Re: Concept art: Consolized TI83+
« Reply #28 on: June 20, 2013, 03:38:54 am »
funny how much conversation one photoshop image brings :P

But yeah, add some USB ports and a SC card would be nice indeed :D

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Offline Keoni29

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Re: Concept art: Consolized TI83+
« Reply #29 on: June 20, 2013, 03:40:24 am »
Usb? Then we're talking 84+.
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