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// Need to extern these. We can't #include qcommon.h because some fuckwit used LS_NONE to mean both a lightstyle and a sabermove.// Do I Have A Leader?// AM I A Leader?// If Our Leader Is Dead, Clear Him Out// If My Leader Isn't His Own Leader, Then, Use His Leader// Eh. Can this get more confusing?//we were getting ready to throw the thermal, drop it! //so it just kind of drops it// borg no longer exist// else if ( attacker && attacker->client && attacker->client->playerTeam == TEAM_BORG )// {//assimilated// statusTextIndex = Q_irand( IGT_RESISTANCEISFUTILE, IGT_NAMEIS8OF12 );// }//They had the Borg as a test faction, it seems
}//else - weaponModel is not -1 but don't have a weapon? Oops, somehow G2 model wasn't removed? //remove it on owner if ( ent->weaponModel >= 0 )
if ( !deathScript && !(self->svFlags&SVF_KILLED_SELF) ) { //Should no longer run scripts //WARNING!!! DO NOT DO THIS WHILE RUNNING A SCRIPT, ICARUS WILL CRASH!!! //FIXME: shouldn't ICARUS handle this internally? ICARUS_FreeEnt(self); }
//TEMP HACK FOR PLAYER LOOK AT ENEMY CODE //FIXME: move this to a player pain func?
Did disney add those comments?