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If getKey(9int(G+C+X+W*Y+B/8,F
But I'm still kind of new to this data editing stuff with appvars and hexcode and stuff like that. So are appvars solely hexadecimal? And when I create a new one is it just a series of zeros until I write other data to it?
And are tokens one byte each?
You say the tilemap data is series of numbers, so is it 0000 for four tiles or 00000000 for four tiles? And is zero the first tile or no tile at all? And do I need to convert the hex to token? I plan to store everything in appvars.
To save space, how can I have no tiles at a position, without having a blank sprite in the tileset? Or do I need to do that, have the blank sprite as the first sprite?
solve(0,"UData","V.
solve(0,"UData",V
solve(0,"UData","V.→D
4+solve(0,"UTILES","V:→T
solve(0,"UData","V.",40,4→D