Author Topic: Grammer 2-The APP  (Read 165948 times)

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Offline Yeong

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Re: Grammer 2-The APP
« Reply #60 on: October 25, 2011, 08:53:29 am »
oh. It's not 1. OK. thanks!
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Offline TIfanx1999

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Re: Grammer 2-The APP
« Reply #61 on: October 25, 2011, 05:03:41 pm »
Hmm... since I'm on vacation this week Ima play around with this and try to get a bare boned battle engine of some sort made with this. ^^

Offline Xeda112358

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Re: Grammer 2-The APP
« Reply #62 on: October 25, 2011, 10:04:46 pm »
O.O I hope it works out!

Offline Xeda112358

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Re: Grammer 2-The APP
« Reply #63 on: October 27, 2011, 03:12:16 pm »
-ClrHome is fixed so that it now writes all spaces to the homescreen instead of the 3x3 square char.
-There is particle data that will probably crash, so avoid using undocumented particles! (well, particle 2 is okay, 3 causes a crash)
-I fixed up the Line( command because some coordinates were bad and caused the calc to freeze. I just took the one I wrote for BatLib instead, so now there are two more rectangle methods that Sorunome might like! These two will shift a part of the graph screen up or down, so you can now use this in the Tetris program to save a few more bytes!
-pxl-Test( returns 0 if it is off screen
-rectangles are now handled better if they go off the screen (not drawn if their coordinate go below 0 and shortened if part of it goes offscreen)

So now what I need to add:
-Font and Parser hooks
-an Input routine that handles strings
-expr(
-a routine that copies data from one location to another

Offline Sorunome

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Re: Grammer 2-The APP
« Reply #64 on: October 27, 2011, 03:13:23 pm »
Cool! (and again I was the first one to download! :D:D:D)

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Offline aeTIos

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Re: Grammer 2-The APP
« Reply #65 on: October 27, 2011, 03:13:44 pm »
downloading
now
I'm not a nerd but I pretend:

Offline Xeda112358

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Re: Grammer 2-The APP
« Reply #66 on: October 27, 2011, 03:16:43 pm »
:D I rewrote the end part of Tetris that takes care of shifting the screen and it worked, by the way (cutting out another chunk of bytes). I just used:
Code: [Select]
If H=10
Then
For(H,0,3
Line(4,0,O*4,40,11
End
End

Offline Sorunome

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Re: Grammer 2-The APP
« Reply #67 on: October 27, 2011, 03:17:56 pm »
That's a bit shourter! O.o will add imidiatly! :)

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Offline aeTIos

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Re: Grammer 2-The APP
« Reply #68 on: October 27, 2011, 03:18:09 pm »
that looks cool
Gotta learn grammer asap. Is the doc included in the zip?
(sorry too lazy to unzip)
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Offline Xeda112358

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Re: Grammer 2-The APP
« Reply #69 on: October 27, 2011, 03:19:15 pm »
Yes, the readme is included :) It is in PDF form...

Offline aeTIos

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Re: Grammer 2-The APP
« Reply #70 on: October 27, 2011, 03:19:48 pm »
Nice.
before asking more, first reading it :)
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Offline Yeong

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Re: Grammer 2-The APP
« Reply #71 on: October 27, 2011, 03:29:20 pm »
woo! update!
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Offline Xeda112358

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Re: Grammer 2-The APP
« Reply #72 on: October 27, 2011, 06:17:49 pm »
Well, I found the first bug, I think x.x I forgot that I changed a piece of the pixel routine that was used by a few routines, so the circle drawing routine doesn't work in that version D: Sorry if anybody needs to redownload x.x

Offline Yeong

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Re: Grammer 2-The APP
« Reply #73 on: October 27, 2011, 06:18:16 pm »
* Yeong  redownloads
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Offline Sorunome

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Re: Grammer 2-The APP
« Reply #74 on: October 28, 2011, 03:27:38 pm »
NNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOO I was not the first one to download! ;( But I download still, want always to have the newest version! ;)

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