Author Topic: Screenshots  (Read 29633 times)

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Offline Munchor

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Re: Screenshots
« Reply #30 on: January 31, 2011, 08:55:13 am »
Graviter, can you give me the code of the lose screenie? When you lose, the screen plays a simple animation, can you give me the code for it? Thanks.

Offline leafy

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Re: Screenshots
« Reply #31 on: January 31, 2011, 03:21:09 pm »
The static code? (I've changed it since then)
It intentionally corrupts the buffer, so:

For(B,0,10 //How many iterations
For(A,0,767
rand^256->{A+L6}
End
End

EDIT: Credit for the code goes to tloz
« Last Edit: January 31, 2011, 03:52:57 pm by leafiness0 »
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Offline z80man

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Re: Screenshots
« Reply #32 on: February 10, 2011, 08:43:34 pm »
The static code? (I've changed it since then)
It intentionally corrupts the buffer, so:

For(B,0,10 //How many iterations
For(A,0,767
rand^256->{A+L6}
End
End

EDIT: Credit for the code goes to tloz
I don't now if this would be any faster (or even possible as I'm not much of an axe programmer, but could you try)
Code: [Select]
For(B,0,10
For(A,0,767
rand ->{A+L6}
A+1->A
End
End

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)

Offline ztrumpet

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Re: Screenshots
« Reply #33 on: February 10, 2011, 09:35:27 pm »
Let's see, this would probably go faster: (I think it works. :P)
For(B,0,10)
  0->A
  While -766
    rand->{A+L1}r+1->A
  End
End
« Last Edit: February 10, 2011, 09:36:24 pm by ztrumpet »

Offline z80man

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Re: Screenshots
« Reply #34 on: February 10, 2011, 11:43:52 pm »
Let's see, this would probably go faster: (I think it works. :P)
For(B,0,10)
  0->A
  While -766
    rand->{A+L1}r+1->A
  End
End
Now I'm not really sure, but isn't rand a 16 bit integer

List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)

Offline calc84maniac

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Re: Screenshots
« Reply #35 on: February 10, 2011, 11:58:32 pm »
Let's see, this would probably go faster: (I think it works. :P)
For(B,0,10)
  0->A
  While -766
    rand->{A+L1}r+1->A
  End
End
Now I'm not really sure, but isn't rand a 16 bit integer
Yes, but this is doing a 16-bit store. But, there's a little problem, because L1 is being added in each loop iteration. This might work better:
rand->{A+L1}r+1-L1->A
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Offline ztrumpet

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Re: Screenshots
« Reply #36 on: February 11, 2011, 06:54:46 pm »
Ah, yes.  I forgot about that.  :-[

Offline Mohammad

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Re: Screenshots
« Reply #37 on: February 15, 2011, 01:30:31 am »
Dude that is awesome!!!!!!!!!!!

Offline ZippyDee

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Re: Screenshots
« Reply #38 on: March 26, 2011, 10:01:37 am »
Yeah that static looks really awesome. Man, this whole thing looks awesome!
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Offline leafy

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Re: Screenshots
« Reply #39 on: July 18, 2012, 04:45:02 pm »
I've updated the first post with some of the more recent screenshots, so any visitors coming here will see the new version as opposed to the old :P I still have to make captions for the newer screenshots, though.
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Offline DJ Omnimaga

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Re: Screenshots
« Reply #40 on: July 18, 2012, 08:08:53 pm »
That reminds me... if put in the downloads section, should the old version be included too? Some levels seemed quite different and even  though the new version was improved a lot, some people might still want to play the old one too. :D

Also you almost have 1337 posts :P

Offline leafy

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Re: Screenshots
« Reply #41 on: July 19, 2012, 09:10:58 am »
The thing is, I don't think I have the old versions anymore - they were all lost and I don't recall making any backups. Even if there were backups, they'd probably take me millenia to find :P
« Last Edit: July 19, 2012, 09:11:03 am by leafy »
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Offline DJ Omnimaga

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Re: Screenshots
« Reply #42 on: July 19, 2012, 02:09:56 pm »
Aren't the old builds attached to some Omni posts? ???

If they're gone too then I guess you could just include the latest version there, since I don't think it's in the downloads section. :P (or at least linked to ticalc.org archives)