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Quote from: Hot_Dog on May 24, 2010, 10:21:32 pmI know ztrumpet is "going to kill me" if I decide not to write Appendix C Probably... (jk)
I know ztrumpet is "going to kill me" if I decide not to write Appendix C
Quote from: ztrumpet on May 26, 2010, 08:16:13 amQuote from: Hot_Dog on May 24, 2010, 10:21:32 pmI know ztrumpet is "going to kill me" if I decide not to write Appendix C Probably... (jk)Oh come on at least this Hot Dog doesn't use reverse polish sausage
Quote from: DJ Omnimaga on May 26, 2010, 12:13:34 pmQuote from: ztrumpet on May 26, 2010, 08:16:13 amQuote from: Hot_Dog on May 24, 2010, 10:21:32 pmI know ztrumpet is "going to kill me" if I decide not to write Appendix C Probably... (jk)Oh come on at least this Hot Dog doesn't use reverse polish sausage ROFLMAO
I read over the first few tutorials, and kudos for trying to keep it informative and lighthearted. I gotta say though, I am quite concerned at your avoidance of hex, such as the confusing .org 40339 instead of the universally-accepted .org $9D93 or .org $9d95-2 or .org progstart or .org 9d95h-2. I also take issue with B_CALL_STUFF; I understand if you prefer that form, but you should at least mention that most people use b_call(_stuff) or bcall(_stuff). Miotatsu was having troubles assembling a program after reading your tutorials, though luckily he stopped by and gave me a shout, because he was using the standard include file that uses bcall(_stuff). I'll let you know if I have any further comments when I get to look through the tutorials more thoroughly.
Quote from: KermMartian on May 30, 2010, 11:10:36 pmI read over the first few tutorials, and kudos for trying to keep it informative and lighthearted. I gotta say though, I am quite concerned at your avoidance of hex, such as the confusing .org 40339 instead of the universally-accepted .org $9D93 or .org $9d95-2 or .org progstart or .org 9d95h-2. I also take issue with B_CALL_STUFF; I understand if you prefer that form, but you should at least mention that most people use b_call(_stuff) or bcall(_stuff). Miotatsu was having troubles assembling a program after reading your tutorials, though luckily he stopped by and gave me a shout, because he was using the standard include file that uses bcall(_stuff). I'll let you know if I have any further comments when I get to look through the tutorials more thoroughly.Before I say anything, I really appreciate your comments.
Hexadecimal does come later. However, universally accepted does not necessarily mean "easy." I'm not defending myself as much as asking, "does it really make a difference?"
I also understand my error with the wrong include file, and thank you for pointing out that it's an error I need to fix. However, in terms of B_CALL with parenthesis, I'm afraid I lack knowledge on other compilers, which is part of the reason why I say in the 4th tutorial that Spasm is the only compiler I will be refering to in the lessons. After all, there's many difference besides simply B_CALL with parenthesis.
I was using spasm, the include file that came with the recently released zip with tutorials 1-12 apparently likes bcall(_stuff) :p
Mhmm what do you mean by packed up? Are you moving soon or something? Glad to see there will be new lessons being posted soon, though