Author Topic: Some Cellular Automata program on Youtube  (Read 8253 times)

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Offline DJ Omnimaga

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Some Cellular Automata program on Youtube
« on: September 03, 2013, 11:25:30 pm »
I just found this cellular automata program video on Youtube:



It looks pretty cool :D Too bad there is no download link.

Offline Sorunome

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Re: Some Cellular Automata program on Youtube
« Reply #1 on: September 04, 2013, 04:30:21 am »
Wha, that looks pretty awesome! Nice find!

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Offline Matrefeytontias

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Re: Some Cellular Automata program on Youtube
« Reply #2 on: September 04, 2013, 08:15:58 am »
Wa :o is it plain basic ? (although I guess yeah since no one has hacked the Prime yet afaik)

Offline TIfanx1999

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Re: Some Cellular Automata program on Youtube
« Reply #3 on: September 04, 2013, 08:42:28 am »
Wow, that's pretty awesome! O.O Nice find!

Offline DJ Omnimaga

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Re: Re: Re: Some Cellular Automata program on Youtube
« Reply #4 on: September 04, 2013, 11:13:20 am »
Wa :o is it plain basic ? (although I guess yeah since no one has hacked the Prime yet afaik)
yeah it's pure Basic.

Offline Streetwalrus

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Re: Some Cellular Automata program on Youtube
« Reply #5 on: September 07, 2013, 02:39:20 am »
This is another example showing the Prime's capabilities. Awesome ! :D

Offline Sorunome

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Re: Some Cellular Automata program on Youtube
« Reply #6 on: September 07, 2013, 02:57:43 am »
Now imagine what we could do with asm on the prime.... ::)

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Offline Eiyeron

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Re: Some Cellular Automata program on Youtube
« Reply #7 on: September 07, 2013, 05:16:07 am »
Oo" I totally forgot that the hp50 has a touch screen. By the way, how do you color the cells?

Offline Streetwalrus

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Re: Some Cellular Automata program on Youtube
« Reply #8 on: September 07, 2013, 11:37:17 am »
Now imagine what we could do with asm on the prime.... ::)
400MHz cpu + 2D acceleration = win. :D

Offline Sorunome

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Re: Some Cellular Automata program on Youtube
« Reply #9 on: September 07, 2013, 01:41:46 pm »
so let's play majoras mask :D

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Offline Hooloovoo

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Re: Some Cellular Automata program on Youtube
« Reply #10 on: September 07, 2013, 08:05:45 pm »
There is a download link. if you go to the site pointed to in the video, you get to here http://calc.fjk.ch/?p=826#more-826, which has the source of the program. If you want to run it in the simulator, you will have to change the #'s to ≠'s, because copy-pasting those must not work correctly.
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Offline Spenceboy98

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Re: Some Cellular Automata program on Youtube
« Reply #11 on: September 07, 2013, 08:45:56 pm »
Now imagine what we could do with asm on the prime.... ::)

* Spenceboy98 suggests fruit ninja
* Spenceboy98 runs
  :P
« Last Edit: September 07, 2013, 08:46:09 pm by Spenceboy98 »
I like milk.

Offline Hooloovoo

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Re: Some Cellular Automata program on Youtube
« Reply #12 on: September 07, 2013, 08:51:34 pm »
With 2D acceleration and the speed of basic on this thing, that should be doable with BASIC.
"My world is Black & White. But if I blink fast enough, I see it in Grayscale." -tr1p1ea
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(actually I have quite a few more than this, but I don't feel like making bars for them all.)

Offline DJ Omnimaga

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Re: Some Cellular Automata program on Youtube
« Reply #13 on: September 07, 2013, 11:09:27 pm »
There is a download link. if you go to the site pointed to in the video, you get to here http://calc.fjk.ch/?p=826#more-826, which has the source of the program. If you want to run it in the simulator, you will have to change the #'s to ≠'s, because copy-pasting those must not work correctly.
Oh ok thanks.

Offline DJ Omnimaga

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Re: Some Cellular Automata program on Youtube
« Reply #14 on: September 16, 2013, 03:52:23 am »
Off-topic-ish, but still related to HP Prime performances, someone posted a sierpinski triangle program and video that generates the thing in 6 seconds, which is pretty impressive. Sadly, since the author's past and repeated criminal activities towards some TI-Planet staff (IRL and online) and TI-Planet itself, along with repeated rule-breaking over here and there, I think it is now against Omnimaga and TI-Planet rules to link to any of his webpages, let alone mention him. The triangle can easily be found via search engines, though.

There is also a mandelbrot program by Tim Wessman there, although this one is kinda slow. There are also some interesting graphs, there, which maybe Tim, Critor or Kerm could try on a real calc to see how fast they are. I wonder if advanced graphs could actually be used for animated game backgrounds?
« Last Edit: September 16, 2013, 03:55:17 am by DJ Omnimaga »