Author Topic: 1000 things SirCmpwn should include in KnightOS  (Read 26733 times)

0 Members and 2 Guests are viewing this topic.

Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #15 on: November 14, 2010, 03:27:59 pm »
22: obliterate a good chunk of the memory and call it a feature

Can someone explain the reverse polish sausage thing?
http://www.explainxkcd.com/2009/10/05/rps/
« Last Edit: November 18, 2010, 06:10:31 pm by squidgetx »


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

SirCmpwn

  • Guest
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #16 on: November 14, 2010, 03:43:30 pm »
Who else didn't have any idea what Reverse Polish Notation was until reading xkcd?

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #17 on: November 14, 2010, 03:47:29 pm »


Hm....

Sir, I hope you read the 'serious' one I posted, really cool!

Offline calc84maniac

  • eZ80 Guru
  • Coder Of Tomorrow
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2912
  • Rating: +471/-17
    • View Profile
    • TI-Boy CE
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #18 on: November 14, 2010, 04:38:32 pm »
I've known about it ever since I used Cabamap :)
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline MRide

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 711
  • Rating: +14/-0
  • You can't see this.
    • View Profile
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #19 on: November 14, 2010, 04:56:14 pm »
The linking process, when it works, should be very user-unfriendly

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #20 on: November 14, 2010, 04:57:26 pm »
23: get help from TI
« Last Edit: November 18, 2010, 06:02:07 pm by squidgetx »
Vy'o'us pleorsdti thl'e gjaemue

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #21 on: November 14, 2010, 05:14:04 pm »
24: It should have layers of protections blocking OS transfers (besides newer versions with more sophisticated blocking, of course).
25: It should keep all the useful routines undocumented.
26: It should come as a "trial version" and ask for payment after the first 7 days.
« Last Edit: November 18, 2010, 06:02:16 pm by squidgetx »




Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #22 on: November 14, 2010, 05:16:57 pm »
24: It should have layers of protections blocking OS transfers (besides newer versions with more sophisticated blocking, of course).
25: It should keep all the useful routines undocumented.
26: It should come as a "trial version" and ask for payment every first 7 days.
Fixed. :P
« Last Edit: November 18, 2010, 06:07:15 pm by squidgetx »


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #23 on: November 14, 2010, 05:31:54 pm »
24: It should have layers of protections blocking OS transfers (besides newer versions with more sophisticated blocking, of course).

27: It should do everything possible to prevent the installation of new OSes, but it should have at least a hundred backdoors for virii.
« Last Edit: November 18, 2010, 06:07:28 pm by squidgetx »
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #24 on: November 14, 2010, 06:11:52 pm »
28: hhaaavvveee     qqqqqquuuiickkkkk     kkkkkeeeeyyyyy       rrrrrreeeepppppeeeeeaaaaatttt.....
« Last Edit: November 18, 2010, 06:02:41 pm by squidgetx »
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Michael_Lee

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1019
  • Rating: +124/-9
    • View Profile
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #25 on: November 14, 2010, 06:32:32 pm »
29.  Add support for bluescale, and use it extensively for graphics.
« Last Edit: November 18, 2010, 06:02:48 pm by squidgetx »
My website: Currently boring.

Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.

Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #26 on: November 14, 2010, 07:39:10 pm »
30.  Bribe TI to preload KOS onto its own calcs.  ;)
« Last Edit: November 18, 2010, 06:02:54 pm by squidgetx »

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #27 on: November 14, 2010, 07:41:48 pm »
31:  Start up says "what should I do?"
32: Have Big Daddy's Meth House game preinstalled
« Last Edit: November 18, 2010, 06:03:02 pm by squidgetx »
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #28 on: November 14, 2010, 07:55:53 pm »
33: Ignore the labels on the keys.  You're awesome enough to make another layout, with random keys where they most obviously make sense (I mean, why is that GRAPH?  It should clearly be xtΘn!).
34: Better yet, have the key codes change every time the calculator is turned off.
« Last Edit: November 18, 2010, 06:03:10 pm by squidgetx »
Vy'o'us pleorsdti thl'e gjaemue

Offline jnesselr

  • King Graphmastur
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2270
  • Rating: +81/-20
  • TAO == epic
    • View Profile
Re: 1000 things SirCmpwn should include in KnightOS
« Reply #29 on: November 14, 2010, 08:06:28 pm »
35: Reprogram all of the keys to switch with each other, and as soon as the calc thinks you might have figured it out, switch again.
36: Have a message that pops up every 2.5 seconds when you have a low battery, and if you don't hit okay followed by a 27 digit key code to close it, the calc will auto-lock itself by doing di/halt and then waiting until you re-install the batteries.
« Last Edit: November 18, 2010, 06:03:18 pm by squidgetx »