Author Topic: xkcd comics I agree with  (Read 36033 times)

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Offline ruler501

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Re: xkcd comics I agree with
« Reply #60 on: May 23, 2011, 09:45:36 pm »
they should make it a 2d spectrum by adding in knives
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Offline Tgooseman

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Re: xkcd comics I agree with
« Reply #61 on: May 23, 2011, 10:48:35 pm »
http://xkcd.com/724/  someone should try and make a game like this  O.O

Offline ruler501

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Re: xkcd comics I agree with
« Reply #62 on: May 23, 2011, 10:50:20 pm »
there is one just like that. there is also a heaven version
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Offline Tgooseman

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Re: xkcd comics I agree with
« Reply #63 on: May 23, 2011, 10:51:09 pm »
Is it even possible to win?

Offline ruler501

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Re: xkcd comics I agree with
« Reply #64 on: May 23, 2011, 10:53:09 pm »
nope impossible game
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Offline calcdude84se

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Re: xkcd comics I agree with
« Reply #65 on: May 23, 2011, 11:01:36 pm »
[hearsay]Apparently some lucky soul got a single row[/hearsay]
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Offline Freyaday

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Re: xkcd comics I agree with
« Reply #66 on: May 23, 2011, 11:54:06 pm »
I should do that for the next Axe contest.
And we all know 729 is true as all get out, and its alt text is a pun guaranteed to cause internal (and also possibly external as well) groaning.
I think the best part of 730 is the "or to taste" bit
736 is useful information....
Buwahaha 740....
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Offline Deep Toaster

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Re: xkcd comics I agree with
« Reply #67 on: May 24, 2011, 09:31:18 am »
http://xkcd.com/724/  someone should try and make a game like this  O.O

I once tried doing that (that's why at one point I kept asking around for advice on rotation physics), but then I realized it'd all be graphics and no gameplay so I quit :(




Offline Tgooseman

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Re: xkcd comics I agree with
« Reply #68 on: May 24, 2011, 10:28:20 pm »
I feel like there would be no need to design a scoring system, that would just make it easier to program.

Offline ztrumpet

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« Last Edit: May 24, 2011, 10:45:54 pm by ztrumpet »

Offline Freyaday

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Re: xkcd comics I agree with
« Reply #70 on: May 25, 2011, 02:44:37 am »
It's fun messing with Hell Tetris' physics.
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Offline yunhua98

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Re: xkcd comics I agree with
« Reply #71 on: May 25, 2011, 02:48:10 pm »
Ztrumpet, how did you get 1?!

that's gotta be a world record!  :P

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Offline JustCause

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Re: xkcd comics I agree with
« Reply #72 on: May 25, 2011, 03:09:09 pm »
This week's top score is over 30.

WUT
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Offline Freyaday

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Re: xkcd comics I agree with
« Reply #73 on: May 25, 2011, 05:15:31 pm »
WTFH,HT?!?!?!
778, 779, 788, 790
799 makes me go Awww
810
« Last Edit: May 25, 2011, 05:47:11 pm by Freyaday »
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Offline ruler501

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Re: xkcd comics I agree with
« Reply #74 on: May 25, 2011, 05:52:57 pm »
810 needs to be implemented.
I currently don't do much, but I am a developer for a game you should totally try out called AssaultCube Reloaded download here https://assaultcuber.codeplex.com/
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GCM/CS/M/S d- s++: a---- C++ UL++ P+ L++ E---- W++ N o? K- w-- o? !M V?
PS+ PE+ Y+ PGP++ t 5? X R tv-- b+++ DI+ D+ G++ e- h! !r y