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» S.A.D. (Seek and Destroy)
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S.A.D. (Seek and Destroy)
1
S.A.D. Human Units
Calsiah
S.A.D. Source Code
Calsiah Gameplay: Please comment and suggest!
S.A.D. The Ptaloid Race
The Complete Guide to Modifying S.A.D.
[S.A.D.] The Battle of Calsiah--Testing the Campaign Mode
[S.A.D.] Progress 2011
S.A.D. -- Vote on how armor upgrades are handled
[S.A.D.] Progress 2010
S.A.D. The Tosonian Race
Countdown
S.A.D. , A Real-Time Strategy Game for Ti-83+ and Ti-84+ calculators
S.A.D. General Faction/Race Strategies
S.A.D Human Structures
[S.A.D] Bug Reports
S.A.D. The Cythid Race
[S.A.D.] Design Document
S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
Groups of Similar Units in S.A.D.
My eventual farewell gift to the public
S.A.D.: Positions available for Computer Programmers
A possibility for creative people out there: More races for S.A.D.
S.A.D.--The Tosonian War (For the Axe Parser Contest)
S.A.D.--Does anyone absolutely, positively want unexplored fog of war?
An idea for a Ti-Basic/Xlib Turn-Based Version of S.A.D.
S.A.D. Random Facts
S.A.D.--Staying alive until the game is officially over