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Squirrel Box 1.4 compiler
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Topic: Squirrel Box 1.4 compiler (Read 16114 times)
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Squirrel Box 1.4 compiler
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on:
May 31, 2005, 05:47:00 am »
The Antidissasemblage team recently updated SquirrelBox compiler to version 1.4 and it's still improving. This fixes some compiling bugs from version 1.0 and other stuff. Due to Dan Cook leaving (the main author), he cannot work anymore on the project but the team will work on it during his absence so we can expect more updates soon. The new version is avaliable in the archives.
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gimpynerd
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Squirrel Box 1.4 compiler
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Reply #1 on:
June 02, 2005, 10:39:00 am »
Does anyone anyone know if this is actually any good?
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tifreak
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My Kung Fu IS strong...
Squirrel Box 1.4 compiler
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Reply #2 on:
June 02, 2005, 11:31:00 am »
I have not had much time to look at it...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Squirrel Box 1.4 compiler
«
Reply #3 on:
June 02, 2005, 11:57:00 am »
I didnt looked much at it either (too lazy to read any tutorial), but hopefully I might try it someday
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Squirrel Box 1.4 compiler