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Hi Omnimaga! jhgenius01
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Topic: Hi Omnimaga! jhgenius01 (Read 9515 times)
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yunhua98
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Re: Hi Omnimaga! jhgenius01
«
Reply #15 on:
September 06, 2010, 07:16:52 pm »
* yunhua98 claims full reponsibility
btw, I'm also curious to see this discovery.
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Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
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To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
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Jonius7
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Re: Hi Omnimaga! jhgenius01
«
Reply #16 on:
September 06, 2010, 07:18:11 pm »
ok! so basicall they're a greeting!
well, it's not that big a discovery i analysed games that were already graphical such as hearts, and solitaire by elliot way. apparently i was mystified for months. in the end i found that they were scatter graphs but the type had been changed to a normal function graph so the equation for the scatter graphs was hidden. they hide it well. anyway to make the nice graphics they had to put in 100s of points, and put them in together to form shapes, by creating lists that were effectively the coordinates for each point. therefore they can be changed.!!!
also i found out how to display variables in a graph from programs. this will be extremely useful as i have implemented this into mypoker game with real time stats on player chips. also i have thought of another way to progress my poker game into the graphing window instead of the calc window. i can store a string in a variable and display it on the graph and change it when i want to. this will be great for a tutorial on poker!
«
Last Edit: September 06, 2010, 07:19:54 pm by jhgenius01
»
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Re: Hi Omnimaga! jhgenius01
«
Reply #17 on:
September 06, 2010, 07:21:21 pm »
Wow that reminds me stat plots on the 82/83/84. I assume you can have grayscale too? Good luck working with such graphics, though. I wonder if they are easy to implement.
Can't wait to see updates!
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Jonius7
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Re: Hi Omnimaga! jhgenius01
«
Reply #18 on:
September 06, 2010, 07:23:22 pm »
it would actually take a while, considering the inefficient way that BASIC for nspire is written. for greyscale, i don't think so. because you can choose from 1 of 9 plot styles, one is thin (just a single pixel) others are squares, circles, crosses etc and they're all the same colour. disappointing
oh something else, when i saw a monopoly game for the nspire i tried it. it was a fake version of monopoly. i planned to make a real 40 space monopoly board and this was in greyscale with different colours for each property group so making shapes of different colours is possible. however i didn't know how to plot at that time so i stopped. however for plots, only 9 designs. limited but still it will look good. so now i discovered this discovery i can continue making monopoly!
«
Last Edit: September 06, 2010, 07:27:46 pm by jhgenius01
»
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Re: Hi Omnimaga! jhgenius01
«
Reply #19 on:
September 07, 2010, 03:40:48 am »
Ouch that kinda sucks
Screw you Texas Instruments
I wonder if a game like Illusiat TI-81 remake is even possible on the TI-Nspire OS 2.0 and 2.1
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Jonius7
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Re: Hi Omnimaga! jhgenius01
«
Reply #20 on:
September 09, 2010, 03:20:40 am »
what would be even more extreme would be to put 1000s of symbol textboxes to create the desired effect!!?
?! anyway i don't know what illusiat looks like so i don't know
on another note, how do you get respect. apparently it looks extremely hard to get....
«
Last Edit: September 09, 2010, 03:23:19 am by jhgenius01
»
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Programmed some CASIO Basic in the past
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Re: Hi Omnimaga! jhgenius01
«
Reply #21 on:
September 09, 2010, 04:04:48 am »
Illusiat is pretty old-skool by TI-83+ BASIC standards. The first few games are different but the 7 last ones set the standards for the series.
Illusiat 13 looks a bit like that
THis video is old, though. The game changed a bit afterward, although it was never fully completed. Last version dates back in January 2010. Illusiat 12 came out in December 2002. Those games are almost pure BASIC. The only ASM used in Illusiat 7, 9 and 13 is to archive/unarchive programs (which is impossible in TI-BASIC) or copying them into RAM temporary.
Illusiat 1 for the TI-81 is just a remake of the original 2001 version. It was just made to show what the TI-81 can do in BASIC
. It was featured on ticalc.org
http://www.ticalc.org/archives/news/articles/14/146/146343.html
As for forum respect, it changes when one of your post gets rated up or down. It's a bit like the original Youtube comment rating system, except all comment ratings are added together. Major project updates tends to get most of the respect, generally. Spammish posts posted outside Randomness and Intro and trolling generally gets negative votes. People need to click the
or
icon at the top-right of posts.
«
Last Edit: September 09, 2010, 04:09:55 am by DJ Omnimaga
»
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Jonius7
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Re: Hi Omnimaga! jhgenius01
«
Reply #22 on:
September 09, 2010, 06:04:26 am »
yeah, i remember this somewhere on the downloads section. a whole series i saw 1-4 5-13 or something.
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Re: Hi Omnimaga! jhgenius01
«
Reply #23 on:
September 09, 2010, 05:05:27 pm »
Yeah that's one large serie of RPGs. It's my first, too. The original game came out in September 2001, followed by the 2nd, 3rd and 4th every month. Afterward I worked on a 5th called Illusiat 2002: La QuĂȘte Ultime, but I lost the entire 79 KB game in a archive corruption+mem clear (I had no means to backup at the time, due to lack of a computer and link cable). The serie was resumed in June 2002 to end in December 2002, but then in 2009 I decided to do a 13th game.
Illusiat 1 through 4 were all lost in the Illusiat 2002 mem clear. The 3 first games were recreated from scratch as they were, because they were quite simple graphically, but the 4th one was irrecoverable, which is why it is missing from the downloads section. An ASCII remake (that looks like Illusiat 12 and the Reign of Legends 2), bundled with similar remakes of Illusiat 1 through 3, were released in late 2003, though, but those were never translated to English.
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Jonius7
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Re: Hi Omnimaga! jhgenius01
«
Reply #24 on:
March 13, 2012, 10:24:12 pm »
Necccccropost.
I cannot believe that this topic still exists. I sounded so noobish back then. Things have changed a lot and I intend HonestDownloads:
http://www.jhgenius01.webs.com
to become an archive as I move to a new site.
TI-nspire Basic Projects stalled, but hopefully now revived in Lua.
So hmm...
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Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist
DJ Omnimaga Discography
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My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
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Numstrat
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Secret Project (at v0.08.2 - 2015/05/08)
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Doodle God
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parserp
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Re: Hi Omnimaga! jhgenius01
«
Reply #25 on:
March 13, 2012, 10:25:08 pm »
<.<
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Juju
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Re: Hi Omnimaga! jhgenius01
«
Reply #26 on:
March 13, 2012, 10:26:13 pm »
Holy necropost batman.
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Re: Hi Omnimaga! jhgenius01
«
Reply #27 on:
March 13, 2012, 10:26:57 pm »
Quote from: Juju on March 13, 2012, 10:26:13 pm
Holy necropost batman.
Not as bad as some from around 2005
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Jonius7
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Re: Hi Omnimaga! jhgenius01
«
Reply #28 on:
March 13, 2012, 10:27:32 pm »
Quote from: Juju on March 13, 2012, 10:26:13 pm
Holy necropost batman.
Not again! Pop up everywhere lol.
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Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
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Monopoly
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Axe Parser
Doodle God
(stalled while I go and learn some Axe)
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Hi Omnimaga! jhgenius01