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But what about more complex shapes, more rects to approximate the shape?\
In that case, you would have several rects to an object. It would work well to have a container of reacts in that case and test collision for each one.
Quote from: HOMER-16 on December 20, 2012, 06:35:44 amIn that case, you would have several rects to an object. It would work well to have a container of reacts in that case and test collision for each one.Wouldn't that be a very cumbersome way of checking collision?
Looks pretty nice. I guess the effects won't be noticable untill you go insane and draw billions of them on screen at once