Author Topic: Hi (again)  (Read 6931 times)

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Offline V1mes

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Hi (again)
« on: August 03, 2011, 03:02:06 pm »
Hey guys i'm pretty new to this forum stuff but i have to say the level of activity is really impressive!
Anyways i look forward to developing stuff around here....
 :)
Has anyone heard of boxhead, and if so would it make a good calc game?
Nom nom nom

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Offline DJ Omnimaga

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Re: Hi (again)
« Reply #1 on: August 03, 2011, 03:04:05 pm »
Heya and welcome to the forums. I hope you enjoy your stay. :)

By the way, in your topic title you say "(again)". Were you a member of a previous Omnimaga forums and came back on this one or did you mean the fact lots of the previous intro topic had the same title?

Also sorry I never heard of boxhead. I should check it out.

Offline Juju

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Re: Hi (again)
« Reply #2 on: August 03, 2011, 03:04:07 pm »
Hello there, welcome to Omnimaga :) Never heard of boxhead either. Also yeah the level of activity nowadays is pretty awesome :P
« Last Edit: August 03, 2011, 03:05:16 pm by Juju »

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Offline ben_g

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Re: Hi (again)
« Reply #3 on: August 03, 2011, 03:24:16 pm »
Hi and welcome to omnimaga. You should receive your peanuts soon.

and I've never heard of boxhead either, sorry
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Re: Hi (again)
« Reply #4 on: August 03, 2011, 03:34:17 pm »
!peanuts

welcome!  here are your complementary bag of interactive peanuts.  Click to eat.

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Re: Hi (again)
« Reply #5 on: August 03, 2011, 04:53:53 pm »
Hi V1mes, and welcome to Omnimaga.  I hope you have a wonderful time here (again?).

Offline pianoman

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Re: Hi (again)
« Reply #6 on: August 03, 2011, 05:57:32 pm »
Hi there! Welcome to the boards! Hope you enjoy your stay :D
What calculators do you have?

Offline chattahippie

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Re: Hi (again)
« Reply #7 on: August 03, 2011, 07:24:35 pm »
Welcome to Omnimaga!
I have heard of boxhead (a flash game, overhead dual stick shooter?)
If you could pull it off without loosing speed and create routines to make as many AI as needed, it would be an awesome calc game

Offline Michael_Lee

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Re: Hi (again)
« Reply #8 on: August 03, 2011, 11:56:59 pm »
'Ello!  Welcome to Omnimaga!

If by 'Boxhead', you mean this game (first result from googling), then I think that if you were to simplify the graphics and coded carefully, it would definitely be possible!

Which calculator(s) do you have, and what programming languages do you know?
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Offline mrmprog

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Re: Hi (again)
« Reply #9 on: August 04, 2011, 01:55:04 am »
Welcome!

Offline V1mes

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Re: Hi (again)
« Reply #10 on: August 04, 2011, 02:29:08 pm »
wow cheers guys
by the again i was referring to the general use of hi as a title in this section....
yeah and thanks for the peanuts!!  ;D

i've got a ti-84+ se and my dad has an hp 50g which is insane...
i know c++ and i try a bit of game dev with ogre in my free time, though developing with something like axe parser is a world away from oo programming.

i was referring to the crazy monkey game
would it be best in 2d or isometric?
and is there a sprite to hex converter that does more than 8x8 sprites?
thnx again!
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Offline chattahippie

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Re: Hi (again)
« Reply #11 on: August 04, 2011, 03:10:18 pm »
wow cheers guys
by the again i was referring to the general use of hi as a title in this section....
yeah and thanks for the peanuts!!  ;D

i've got a ti-84+ se and my dad has an hp 50g which is insane...
i know c++ and i try a bit of game dev with ogre in my free time, though developing with something like axe parser is a world away from oo programming.

i was referring to the crazy monkey game
would it be best in 2d or isometric?
and is there a sprite to hex converter that does more than 8x8 sprites?
thnx again!

2D overhead would probably be easier.
As for the sprites, you can easily make a hex converter in Basic for whatever size sprite you need, or just convert them by hand.  Just look at 4 pixels in a row, then convert the 4 bit binary to a single hex character and repeat.

If you want I can try to make a converter for you, I just need dimensions.  It won't look as pretty as the 8x8 one though, I'm not that awesome :P

Offline V1mes

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Re: Hi (again)
« Reply #12 on: August 06, 2011, 01:23:46 pm »
thnx for the method hippie... i think i can do it myself now!  :)
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