Author Topic: Late intro is late.  (Read 5264 times)

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Offline JustCause

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Late intro is late.
« on: November 01, 2010, 10:16:21 am »
Act surprised.
Hi all! I'm JustCause. I've been programming in TI-BASIC for 5 years and have recently started making the transition to Axe. I'm also a pianist and, while I stopped taking lessons years ago, I have perfect pitch and as such can frequently be found playing Zelda tunes on the closest musical instrument. I'm a junior in high school, live somewhere in the Midwest, and have broken...hmm...*counts* 14 bones, not counting various fingers and toes. Stupid genetics.

I'm excited to be a part of the Omni community!

TL;DR: Hi.
« Last Edit: November 01, 2010, 10:16:31 am by JustCause »
See you, space cowboy...

Offline MRide

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Re: Late intro is late.
« Reply #1 on: November 01, 2010, 10:21:37 am »
In the midwest? Where?
Because me: play piano, live in midwest, TI-BASIC for 5 years, tinkering in Axe, junior in high school.

Offline JustCause

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Re: Late intro is late.
« Reply #2 on: November 01, 2010, 10:31:56 am »
In the midwest? Where?
Because me: play piano, live in midwest, TI-BASIC for 5 years, tinkering in Axe, junior in high school.
O_O
Champaign, IL
See you, space cowboy...

Offline MRide

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Re: Late intro is late.
« Reply #3 on: November 01, 2010, 10:35:23 am »
Ah, I'm from St. Louis, MO.
That's kinda creepy that our lives are that similar.

Offline JustCause

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Re: Late intro is late.
« Reply #4 on: November 01, 2010, 10:38:13 am »
Ah, I'm from St. Louis, MO.
That's kinda creepy that our lives are that similar.
Thus the O_O :) but you're right. That is a little scary. I guess great minds think alike.
See you, space cowboy...

Offline Munchor

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Re: Late intro is late.
« Reply #5 on: November 01, 2010, 10:40:39 am »
Act surprised.
Hi all! I'm JustCause. I've been programming in TI-BASIC for 5 years and have recently started making the transition to Axe. I'm also a pianist and, while I stopped taking lessons years ago, I have perfect pitch and as such can frequently be found playing Zelda tunes on the closest musical instrument. I'm a junior in high school, live somewhere in the Midwest, and have broken...hmm...*counts* 14 bones, not counting various fingers and toes. Stupid genetics.

I'm excited to be a part of the Omni community!

TL;DR: Hi.

JustCause, get on the restart button in Quantum Translocator =P

hahah, welcome

Offline JustCause

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Re: Late intro is late.
« Reply #6 on: November 01, 2010, 10:45:20 am »
JustCause, get on the restart button in Quantum Translocator =P
Read the thread =P (<-- IRONIC REUSE OF SMILEY)
See you, space cowboy...

Offline DJ Omnimaga

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Re: Late intro is late.
« Reply #7 on: November 01, 2010, 11:36:48 am »
Welcome here. I'm glad you enjoy your stay. :)



(We really need a [PEANUTS] bbcode/alias...)

Offline MRide

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Re: Late intro is late.
« Reply #8 on: November 01, 2010, 11:38:49 am »
Yes, we do. :P
[peanuts=rickroll]
[peanuts=thegame]
[peanuts=lobster]
.
.
.
etc.

Offline JosJuice

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Re: Late intro is late.
« Reply #9 on: November 01, 2010, 12:29:10 pm »
Yes, we do. :P
[peanuts=rickroll]
[peanuts=thegame]
[peanuts=lobster]
.
.
.
etc.
Wouldn't [peanuts]rickroll[/peanuts] be better?

Offline MRide

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Re: Late intro is late.
« Reply #10 on: November 01, 2010, 12:32:29 pm »
You could do it either way.  It wouldn't make much of a difference.

Offline DJ Omnimaga

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Re: Late intro is late.
« Reply #11 on: November 01, 2010, 12:37:44 pm »
That said, I think I had horrible experiences with the last Custom BBCode SMF mod I tried, though. I will need to be careful the next time I try one.

SMF 2.0 RC3 supports custom BBCode but I don't feel like re-doing all 4 forum skins from scratch and losing half of our current hacks ??? (half of them are not SMF 2.0 compatible)
« Last Edit: November 01, 2010, 12:38:03 pm by DJ Omnimaga »

Offline jnesselr

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Re: Late intro is late.
« Reply #12 on: November 01, 2010, 07:48:25 pm »
Wow, that's bad.  So, should we get some professional coder to do it?

Offline DJ Omnimaga

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Re: Late intro is late.
« Reply #13 on: November 01, 2010, 11:40:30 pm »
Idk, maybe someone could do a mod or something. :P

Or we could simply manually patch stuff, but then it will get hectic to apply SMF patches later...