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Really good ! This would be a great present if you could finish it in time for Christmas
Hi David Great work, as usual.
Haha, very cool. This game kind of Reminds me of Donkey Kong JR. but it looks like it has more variety.
Quote from: Art_of_camelot on December 11, 2012, 11:54:52 amHaha, very cool. This game kind of Reminds me of Donkey Kong JR. but it looks like it has more variety. Actually Seeing the screens of the Commodore version (and seeing more gameplay) I'm going to have to revise that statement. Jumpman is much faster paced and more action oriented. Have you tested speed on hardware yet? I notice that in the video of the Commodore version of the game jumpman moves like he's on speed. Not that' he looks slow on the 68k version mind you, but slower comparatively when seen beside his brother on the Commodore.
Wow, how many levels do you have already?You're adding these features as you make the levels, right? Are you going to have some levels with several of these new features combined?Really glad to see some old projects progressing and some activity in the 68K zone
Wow! I wish I'd looked at this sooner, I own the original Jumpman cart for C64 and this looks very accurate!
Quote from: Art_of_camelot on December 17, 2012, 09:28:41 amQuote from: Art_of_camelot on December 11, 2012, 11:54:52 amHaha, very cool. This game kind of Reminds me of Donkey Kong JR. but it looks like it has more variety. Actually Seeing the screens of the Commodore version (and seeing more gameplay) I'm going to have to revise that statement. Jumpman is much faster paced and more action oriented. Have you tested speed on hardware yet? I notice that in the video of the Commodore version of the game jumpman moves like he's on speed. Not that' he looks slow on the 68k version mind you, but slower comparatively when seen beside his brother on the Commodore.I here ya Art. The C64 Jumpman Youtube videos are running at "speed 2" -- whereas speed 1 is the fastest and speed 8 is the slowest. The TI-89 version will also allow variable speed settings. And currently (which you don't see in my screenies) if I set the speed to speed 1, the Jumpman moves at an extremely fast paced. I gave tifreak a demo... and he claimed speed 3 was too fast for him. LOL