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For such a simple design, I must say this game looks really awesome! Speed appears to be excellent as well, nice job! Do all levels take place on a single screen?
Wow this is a very nice project! and the platformer should play fine on just 1 screen. a different style of platforming!!!
I think I see one more issue for your level-making (not trying to be discouraging)It looks like you're developing this on a 92+, right? An 89 will not have the width of a 92+, so does that just mean 2 levelsets? just thought I'd bring it up.This looks like the sort of game I could get obsessed with beating.
Bullets in action...
Ooooh! scary! will you be able to script bullets to bombpresses? trap bombs would be cool.
Quote from: willrandship on November 06, 2010, 01:08:41 amI think I see one more issue for your level-making (not trying to be discouraging)It looks like you're developing this on a 92+, right? An 89 will not have the width of a 92+, so does that just mean 2 levelsets? just thought I'd bring it up.This looks like the sort of game I could get obsessed with beating. It is being developed for a TI-89, but I also own a TI-92+ so there is a good chance I will port it to the 92+ as well. However, I am not planning on using the entire screen resolution of the TI-92+.btw... Jumpman is still my all-time favorite game. So, I can relate to your potential obsession. For those interested... I edited the first post of this topic now that Jumpman is an officially announced project of mine.
Aren't 89 games compatible with the 92+ without modifying them anyway? I remember putting the 89 version of Zenith Saga on a 92+ ROM and it worked fine, except for the obvious display glitches caused by the different screen size.
Woah, it really gets better and better as it progresses, and quite progressing fast, too. This will sure be true to the original. I am fairly certain this will get featured on ticalc.org. POTY 2011/CROTY 2011 candidate, or maybe even POTY 2010?