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Omnimaga
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Calculator Community
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Jumpman 68K
(Moderator:
Ranman
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Jumpman
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Topic: Jumpman (Read 148928 times)
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Jumpman Test
«
Reply #15 on:
October 23, 2010, 01:03:23 pm »
I'm glad you are recovering well ranman
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Ranman
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Re: Jumpman Test
«
Reply #16 on:
October 23, 2010, 09:33:38 pm »
So here is a screenie of a Jumpman level. Unfortunately if I want to exactly replicate the original Jumpman levels while maintaining the physics of the game, I would need to pan the screen by 30 pixels. I really don't like scrolling the screen with this type of platform arcade game. So, I will create slightly modified versions of the original levels (or completely new levels) compensating for the absence of the 30 vertical pixels.
«
Last Edit: October 24, 2010, 11:52:45 am by Ranman
»
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Madskillz
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Re: Jumpman Test
«
Reply #17 on:
October 23, 2010, 11:26:25 pm »
Looks great Ranman...I wouldnt like scrolling either, takes away from the arcade feel.
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Ranman
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Re: Jumpman Test
«
Reply #18 on:
October 24, 2010, 08:22:02 am »
Here is a slightly modified version of the above level... faithfully redesigned to support the shorter height of the TI-89 screen.
«
Last Edit: October 24, 2010, 11:53:10 am by Ranman
»
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Jumpman Test
«
Reply #19 on:
October 24, 2010, 08:26:59 pm »
That looks great Ranman! Keep up the good work!
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Ranman
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Re: Jumpman Test
«
Reply #20 on:
October 26, 2010, 09:07:06 pm »
Been working on Jumpman's interaction with the girders, ladders, ropes, and chains as well as the falling, bouncing, and death sequence.
Here is a screenie...
What do y'all think? Still needs a bit of perfecting... but it's getting close.
Edit: tifreak asked about the flickering... I'm being a lazy coder right now. I am clearing and redrawing the screen every frame -- which slows everything down quite a bit. I'll be working on correcting that soon.
Edit #2: In fact... I think i'll go ahead and fix that tonight before I go any further.
«
Last Edit: October 26, 2010, 09:32:47 pm by Ranman
»
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
apcalc
The Game
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VGhlIEdhbWUh (Base 64 :))
Re: Jumpman Test
«
Reply #21 on:
October 26, 2010, 09:59:34 pm »
Ranman, this looks great!
I can't wait to play this on my calculator!
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TIfanx1999
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Re: Jumpman Test
«
Reply #22 on:
October 26, 2010, 10:04:09 pm »
I'm always amazed by how fast you work. Looking nice! ^^
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Madskillz
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Re: Jumpman Test
«
Reply #23 on:
October 26, 2010, 10:39:22 pm »
As always looks like it's coming along good.
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DJ Omnimaga
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CodeWalrus founder & retired Omnimaga founder
Re: Jumpman Test
«
Reply #24 on:
October 27, 2010, 01:57:42 am »
Wow I love when the character falls. Nice job!
Btw the flickering seems to happen in almost every 68K screenshots I see on ticalc.org.
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Deep Toaster
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Re: Jumpman Test
«
Reply #25 on:
October 28, 2010, 02:15:23 pm »
Yep, the death stuff looks great!
By the way, what emu do you use?
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ztrumpet
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Re: Jumpman Test
«
Reply #26 on:
October 28, 2010, 06:09:13 pm »
Wow, that looks great! Nice job!
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Re: Jumpman Test
«
Reply #27 on:
October 28, 2010, 07:00:47 pm »
Wow, that is great! To bad I won't be able to play this
But oh well, it still looks phenomenal! Also, glad to hear you're recovering well
Good luck on this!
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Ranman
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Re: Jumpman Test
«
Reply #28 on:
October 29, 2010, 06:41:20 am »
Thanks for all of the responses to Jumpman.
Here is some more eye candy...
Note: This level will eventually have magically appearing girders and ladders upon the collection of specific bombs.
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Re: Jumpman Test
«
Reply #29 on:
October 29, 2010, 09:41:11 am »
Awesome! I wonder if like the Donkey Kong Jr game (well, I think it was that game) if the platforms will get tilted by themselves during certain levels?
«
Last Edit: October 29, 2010, 09:41:54 am by DJ Omnimaga
»
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Omnimaga
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Jumpman 68K
(Moderator:
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Jumpman