Author Topic: Jumpman  (Read 148837 times)

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Ashbad

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Re: Jumpman
« Reply #150 on: January 26, 2011, 08:11:17 pm »
orly?  Maybe it's me who has some catching up to do :P  even though I'm on all the time, maybe I just missed him today.  :P

and all week :(

Well, my bad.  But yeah, this project looks insanely awesome :D  If I had a 68K calc I would totally play this all the time

Offline Ranman

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Re: Jumpman
« Reply #151 on: January 26, 2011, 10:20:28 pm »
Thanks for wondering about me... I'm doing well. Jumpman is progressing at a decent pace considering I'm back to work full time once again.

I have been working on the details at the end of the game.

* Fixed a bug that sometimes caused Jumpman to immediately fall to his death upon respawning
* Freezing the screen and Jumpman for about 4 seconds when you complete a level in order to accumulate bonus points
* Added in the ability to select and change games speeds
* The timing and sequence of events that lead up to high scores
* Counting down the number of remaining Jumpman and converting them to bonus points
* Top 10 high scores (partially complete)
* Top 10 high bonuses (partially complete)

I'll get some new screenies up this weekend -- maybe sooner. :)


Thanks to DJ and the Omnimaga staff for moving Jumpman to the Major Projects section. :)
« Last Edit: January 27, 2011, 05:53:28 pm by Ranman »
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline apcalc

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Re: Jumpman
« Reply #152 on: January 26, 2011, 10:34:35 pm »
Glad to hear this is progressing! :)

Offline Builderboy

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Re: Jumpman
« Reply #153 on: January 27, 2011, 01:21:30 am »
me too and congrats on the subforum :D definitely well earned ^^

Offline DJ Omnimaga

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Re: Jumpman
« Reply #154 on: January 29, 2011, 07:50:59 pm »
Glad to see new progress :D

Offline Ranman

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Re: Jumpman
« Reply #155 on: February 01, 2011, 10:23:50 pm »
New Jumpman screenie...



Note: I modified the Hailstones level so that picking up a single bomb ended the level as well as the game.

Here you will hopefully see a more polished game. You will see bonus points racking up for finishing a level early and also for having Jumpmen remaining at the end of the game. You will also see a top 10 high scores for the game score and bonus points.

Enjoy.
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline apcalc

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Re: Jumpman
« Reply #156 on: February 01, 2011, 10:40:29 pm »
Wow!  This looks really great!  I still can't wait to try it! :)

Offline Ranman

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Re: Jumpman
« Reply #157 on: February 02, 2011, 12:21:01 pm »
Here is a similar Jumpman screenie to the above post...



You will notice that I added the ability to skip through the sequences for racking up bonus points. I added this for the people that may get impatient waiting for the sequence of events to complete -- just press the '2nd' key to zoom through them.

You will also notice a difference in the High Scores screen -- the leading zeroes ('0') are missing.



Question: Which do you like better: with or without the leading zeroes?

Thanks for your help!
« Last Edit: February 03, 2011, 09:50:54 am by Ranman »
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline ztrumpet

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Re: Jumpman
« Reply #158 on: February 02, 2011, 12:40:49 pm »
Looks great!  I like it without the leading zeros. :)

Offline squidgetx

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Re: Jumpman
« Reply #159 on: February 02, 2011, 01:03:36 pm »
Same here; it makes the higher scores stand out more

Offline apcalc

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Re: Jumpman
« Reply #160 on: February 02, 2011, 02:38:06 pm »
I prefer it without the zeros also!  :)

Offline Munchor

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Re: Jumpman
« Reply #161 on: February 02, 2011, 02:40:28 pm »
I love the zeros! It makes me think I can get to 999999 xD

Offline Madskillz

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Re: Jumpman
« Reply #162 on: February 02, 2011, 03:07:49 pm »
I like without as well, but really it could go either way. It really looks great Ranman. My 89T is getting anxious.

Offline DJ Omnimaga

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Re: Jumpman
« Reply #163 on: February 03, 2011, 12:08:58 am »
By leading zeroes do you mean the ones before the score, such as 0090000 instead of 90000? I prefer without them if that's what you mean, although to display the score in game I find it cooler when all of them are displayed, since it makes it look more old-skool. :)

Offline yunhua98

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Re: Jumpman
« Reply #164 on: February 03, 2011, 11:38:55 am »
I actually like the leading zeros, but As most people think its better without, I guess my thoughts aren't really in the majority lol.

anyway, I haven't seen this in a while, and its made a lot of progress!  Subforum definitely well deserved.  ;)

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