Author Topic: Feature Requests  (Read 62136 times)

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Offline TIfanx1999

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Re: Feature Requests
« Reply #45 on: August 06, 2010, 04:58:50 pm »
That's one of the things that I like about this project. The UI can look however you want.

SirCmpwn

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Re: Feature Requests
« Reply #46 on: August 06, 2010, 10:55:29 pm »
We are working extremely closely together to keep as much compatibility between the two branches as possible.  As it stands, I have a lot more in my kernel, but I'm uncomfortable giving the whole thing to Eeems yet, while stuff is half done.  However, Eeems has been working on a simplified version of the kernel, and any changes he makes there, he tells me about and I get them merged into the official kernel.  The hardest part will be the GUI, but I think that we will both keep the same underlying engine, but with different control schemes.
As for desktop backgrounds, KnightOS may or may not have that as soon as I figure out if it will have a desktop in the first place :P
To clarify the branches, Eeems is working on RougeOS, and I'm working on KnightOS.  They are both based off the KnightKernel.
Also, I will probably release the GUI engine at some point so that further KnightKernel branches can keep compatibility with other branches.
« Last Edit: August 06, 2010, 10:56:30 pm by SirCmpwn »

Offline Eeems

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Re: Feature Requests
« Reply #47 on: August 06, 2010, 11:03:12 pm »
actually Rogue is just a working title, I still don't know what I will be calling it, although I might stick with Rogue...
I will probably be keeping Rogue's GUI open sourced too. I will try to stick with DCS syntax too, but since I haven't started I don't know how it will look yet.
/e

Offline DJ Omnimaga

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Re: Feature Requests
« Reply #48 on: August 06, 2010, 11:24:22 pm »
I love how this is coming along. One thing, though: please try to make sure that it will be easy to get KOS programs to work fine on Eeems' branch or vice-versa, even if just by installing a special lib or something. It would suck if a bunch of cool programs worked on an OS but not the other, especially if some people prefer one OS in particular.

Offline Eeems

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Re: Feature Requests
« Reply #49 on: August 06, 2010, 11:36:11 pm »
Yeah we plan on doing that :)
/e

Offline DJ Omnimaga

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Re: Feature Requests
« Reply #50 on: August 26, 2010, 07:52:32 pm »
Native 44 level grayscale support. (routines for programmers)
« Last Edit: August 26, 2010, 07:52:54 pm by DJ Omnimaga »

Offline jnesselr

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Re: Feature Requests
« Reply #51 on: August 26, 2010, 07:58:25 pm »
Native 44 level grayscale support. (routines for programmers)
DJ, 44 is such an odd number, and 32 gray is not enough.  Let's try 256 level gray.

Offline DJ Omnimaga

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Re: Feature Requests
« Reply #52 on: August 26, 2010, 07:59:13 pm »
oops, sorry, I meant 4 lv. My bad x.x


SirCmpwn

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Re: Feature Requests
« Reply #53 on: August 26, 2010, 07:59:39 pm »
256 is doable.  44 is kind of an odd number to use.  :P

Offline DJ Omnimaga

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Re: Feature Requests
« Reply #54 on: August 26, 2010, 08:00:31 pm »
Well I did use 5 level grayscale with xLIB ;D

Offline LordConiupiter

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Re: Feature Requests
« Reply #55 on: September 29, 2010, 12:10:25 pm »
could you also add USB devices support? like Bluetooth dongles and USB sticks?
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

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Offline DJ Omnimaga

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Re: Feature Requests
« Reply #56 on: September 29, 2010, 12:13:48 pm »
From what I recall I think he was planning to add USB Flash drive support. Bluetooth dongle support would be nice, if possible, although if for stuff like Online gaming it would need someone to code a server or something to allow it, and I wonder if internet on a calc would be possible.

Offline LordConiupiter

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Re: Feature Requests
« Reply #57 on: September 29, 2010, 12:20:52 pm »
well, some networking-like thing would be very nice! and I am going to learn ASM in the near future, and then i wouldl ike to participate in this project, tho I don't know how much time I will need to learn ASM.
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline DJ Omnimaga

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Re: Feature Requests
« Reply #58 on: September 29, 2010, 12:22:51 pm »
That said maybe eventually KermM could write CalcNet for KnightOS too, although for now it only does linking between calcs, not the Internet.

SirCmpwn

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Re: Feature Requests
« Reply #59 on: September 29, 2010, 03:36:02 pm »
KermM did mention that he might port CalcNet to KOS, and native USB support for a lot of devices is planned.