Author Topic: KnightOS  (Read 226946 times)

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SirCmpwn

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Re: KnightOS
« Reply #795 on: January 17, 2011, 05:05:17 pm »
I project stuff because I have a good sense of how much needs to be done for things, and how long they'll take me to do.  I get a realistic estimate, then add 5 days as a buffer.
And I'm grounded from "personal computer use."

Offline Eeems

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Re: KnightOS
« Reply #796 on: January 17, 2011, 05:35:21 pm »
D:
This sucks :/
At least it still wont be that much longer.
/e

Offline jnesselr

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Re: KnightOS
« Reply #797 on: January 17, 2011, 05:35:37 pm »
I project stuff because I have a good sense of how much needs to be done for things, and how long they'll take me to do.  I get a realistic estimate, then add 5 days as a buffer.
And I'm grounded from "personal computer use."
I see.  Good luck, then.  If you need anything, remember who KOS #1 fan is. ;-)

Offline Eeems

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Re: KnightOS
« Reply #798 on: January 17, 2011, 05:39:54 pm »
ME!
/e

Offline jnesselr

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Re: KnightOS
« Reply #799 on: January 17, 2011, 07:36:25 pm »
ME!
Um, no. Definitely me.  How about we compromise and say #1 fan(s). ;-)

Offline Michael_Lee

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Re: KnightOS
« Reply #800 on: January 17, 2011, 07:38:49 pm »
Compression might happen, but it will be slow already.  And it will be the last app you will ever install on your calculator under TIOS, so I'm not too worried about size.

* Michael_Lee would like to reference a post from two pages ago and say that he found this extremely funny for some reason.
My website: Currently boring.

Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.

Offline Eeems

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Re: KnightOS
« Reply #801 on: January 18, 2011, 01:30:23 am »
Lol yes it kind of is isn't it :P

ME!
Um, no. Definitely me.  How about we compromise and say #1 fan(s). ;-)
Well I was the first #1 fan :P but sure, #1 fans :P
/e

SirCmpwn

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Re: KnightOS
« Reply #802 on: February 27, 2011, 01:08:46 pm »
Just to get interest going in this again, I got KnightOS to show up on a TI-Presenter screen.  It wasn't difficult, and required only two extra bytes to get working.

Offline Xeda112358

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Re: KnightOS
« Reply #803 on: February 27, 2011, 01:30:09 pm »
All I can say is... wow this is going to be awesome!

EDIT: Also, are you now ungrounded?

SirCmpwn

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Re: KnightOS
« Reply #804 on: February 27, 2011, 01:33:10 pm »
No, I am not.  My parents and I will "talk" in a week.  The only reason I got this working is because it took about 10 seconds to implement.
« Last Edit: February 27, 2011, 01:33:34 pm by SirCmpwn »

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Re: KnightOS
« Reply #805 on: February 27, 2011, 01:37:36 pm »
Ah, okay... Still, what you are doing, it really is awesome.

[random]
As a random note, you have 16^2-10^2 total post ratings (or 13^2-13)
[/random]

SirCmpwn

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Re: KnightOS
« Reply #806 on: February 27, 2011, 01:39:34 pm »
Thanks for the encouragement.  You can probably expect the kernel to be released two weeks after I'm ungrounded, and the developer preview another two weeks after that.

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Re: KnightOS
« Reply #807 on: February 27, 2011, 02:08:38 pm »
Yay, progress! Even if it's quick, it's still pretty awesome.

No, I am not.  My parents and I will "talk" in a week.

Hope that goes well :)




Offline jnesselr

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Re: KnightOS
« Reply #808 on: February 27, 2011, 02:13:48 pm »
Thanks for the encouragement.  You can probably expect the kernel to be released two weeks after I'm ungrounded, and the developer preview another two weeks after that.
But since you're grounded for infinity more years...  But seriously, when do I need to get the filesystem to work on USB?  I'm sure you kinda have your timeline, and I just wanted to know if you were going to have a way to send programs, or what.  Also, is tiDE ready enough to compile KOS for us?  I'm going to check out a book from my library to study about mass storage and USB for this.

SirCmpwn

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Re: KnightOS
« Reply #809 on: February 27, 2011, 02:17:43 pm »
tiDE cannot compile KnightOS at the moment, and I'm way to busy to fix it.