Author Topic: KnightOS/Rogue Console - Eeems  (Read 17407 times)

0 Members and 1 Guest are viewing this topic.

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6266
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
KnightOS/Rogue Console - Eeems
« on: October 25, 2010, 11:59:36 am »
ok, I decided to get all my screenshots and progress for my console into one topic :)

Yay! lots of screenshots!
/e

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: KnightOS/Rogue Console - Eeems
« Reply #1 on: October 25, 2010, 12:07:46 pm »
It looks great! I thought it was a shot of a huge 384x128 calculator screen, though :D Is Rogue going to be completely console-based?




Offline mapar007

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 550
  • Rating: +28/-5
  • The Great Mata Mata
    • View Profile
Re: KnightOS/Rogue Console - Eeems
« Reply #2 on: October 25, 2010, 12:27:05 pm »
It looks great! I thought it was a shot of a huge 384x128 calculator screen

KOS+Calc2net = win. Actually, THAT would be awesome.

@Deep Thought: I don't think he means the game. Rogue's just the title, right Eeems?

SirCmpwn

  • Guest
Re: KnightOS/Rogue Console - Eeems
« Reply #3 on: October 25, 2010, 04:43:24 pm »
Awesome, Eeems!
This is actually running on the current build of KnightOS - there is no difference between it and Rouge.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: KnightOS/Rogue Console - Eeems
« Reply #4 on: October 25, 2010, 04:45:19 pm »
Really nice, Eeems :D

Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: KnightOS/Rogue Console - Eeems
« Reply #5 on: October 25, 2010, 04:46:51 pm »
Do you have a textroll inside as well?  :P

It looks really nice so far!  ;)

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline LordConiupiter

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 339
  • Rating: +3/-0
  • Just one of the thousands of Axe-fans...
    • View Profile
Re: KnightOS/Rogue Console - Eeems
« Reply #6 on: October 25, 2010, 04:47:46 pm »
Awesome, Eeems!
This is actually running on the current build of KnightOS - there is no difference between it and Rouge.
but I guess there is a difference between rouge and rogue? :P
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: KnightOS/Rogue Console - Eeems
« Reply #7 on: October 25, 2010, 04:49:59 pm »
It looks great! I thought it was a shot of a huge 384x128 calculator screen

KOS+Calc2net = win. Actually, THAT would be awesome.

@Deep Thought: I don't think he means the game. Rogue's just the title, right Eeems?

I know :P I was just wondering if Eeems's OS was completely console based. Answered by SIr.

You made me lose, though >:(

Do you have a textroll inside as well?  :P

IT NEEDS ONE




SirCmpwn

  • Guest
Re: KnightOS/Rogue Console - Eeems
« Reply #8 on: October 25, 2010, 04:51:28 pm »
KnightOS and Rouge, I mean.

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6266
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: KnightOS/Rogue Console - Eeems
« Reply #9 on: October 25, 2010, 06:28:09 pm »
Rogue is my version of the OS which is not any different from KnightOS yet, and no I intend to make it x-window's like, with a console though. :)
Getting back to work now :)
/e

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: KnightOS/Rogue Console - Eeems
« Reply #10 on: October 25, 2010, 08:59:37 pm »
I assume those different OSes will kinda be like how Linux has different distros, right?

SirCmpwn

  • Guest
Re: KnightOS/Rogue Console - Eeems
« Reply #11 on: October 25, 2010, 11:21:43 pm »
Exactly.  KnightKernel will be released separately from KnightOS.

Offline shmibs

  • しらす丼
  • Administrator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2132
  • Rating: +281/-3
  • try to be ok, ok?
    • View Profile
    • shmibbles.me
Re: KnightOS/Rogue Console - Eeems
« Reply #12 on: October 25, 2010, 11:37:52 pm »
diversity is a wonderful thing.

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6266
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: KnightOS/Rogue Console - Eeems
« Reply #13 on: October 26, 2010, 12:44:43 am »
So true :D
And since it will all have the same Kernel, programs should be able to work on all of them, as long as you have the required lib's and stuff :D
/e

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: KnightOS/Rogue Console - Eeems
« Reply #14 on: October 26, 2010, 02:22:23 am »
Yeah true. As long as it uses the same Kernel, it is nice that there are various OSes to suit everyone's need. People who prefer a command-prompt one might prefer yours, people who always want a GUI may prefer SirCmpwn's and maybe there will be one that looks almost like the TI-86/Casio OSes for those who prefer that style, we never know :P .
« Last Edit: October 26, 2010, 02:22:35 am by DJ Omnimaga »