Author Topic: [Contest] Osmos  (Read 23767 times)

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Offline Nick

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[Contest] Osmos
« on: May 28, 2012, 02:55:56 pm »
Hi

I made this topic to present you the first stage of my 'Omnimaga Contest 2012: AI'-project.
Some of you may have already heard the (n/g)ame Osmos..

Osmos is a game in which you are a (life)cell and you have to complete several targets.
  • Become the biggest
  • absorb some special lifeforms
  • avoid some other special lifeforms
  • etc.



you are a dark blue cell, and live together with other creatures (cells). Some of them are nice, others try to destroy you, so watch out!
you can move by clicking 'behind' him. it gives you speed, but it also decreases your size, so you have to choose wisely..
Smaller normal cells are lighter blue, bigger normal cells are red. If a cell is bigger than you it absorbs you (and you obviously die), but if you can absorb a smaller cell you grow.

There are special lifeforms such as biophobias and other (forgot the names xp ), and those are special.
The biophobias are the only ones i implemented already, and they are those green cells. And this is where the AI comes in.
If you look closely, you can see the biophobia tries to escape from you if you are bigger than him, but he 'sees' the cells around him and absorbs the ones that are smaller.
This means he grows faster than the normal cells, so you'll have a hard time fighting them...

as you can see in the screenshot, i already reached a reasonable state after 2 days of working. But there are a lot of glitches and bad things in it though..
The AI has to be better, since it sometimes gets stuck between two big cells, and thus starts to shake between those 2 :)

Nick

Offline Darl181

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Re: [Contest] Osmos
« Reply #1 on: May 28, 2012, 03:00:16 pm »
I'm liking the concept, graphics are pretty good too. :)
Good luck with this!
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Offline Sorunome

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Re: [Contest] Osmos
« Reply #2 on: May 28, 2012, 03:03:32 pm »
Wha, that's looking cool!
Good luck with it!

THE GAME
Also, check out my website
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Offline Jim Bauwens

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Re: [Contest] Osmos
« Reply #3 on: May 28, 2012, 03:07:54 pm »
This looks and sounds very nice !
Good luck and have fun coding :)
« Last Edit: May 28, 2012, 03:08:02 pm by jimbauwens »

Offline stevon8ter

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Re: [Contest] Osmos
« Reply #4 on: May 28, 2012, 03:41:40 pm »
Wow, very nice

But where is the screenie? :/ and what  platform? Axe, asm,...
None of my posts are meant offending... I you feel hurt by one of my posts, tell me ... So i can appoligise me and/or explain why i posted it


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Offline Nick

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Re: [Contest] Osmos
« Reply #5 on: May 28, 2012, 03:53:51 pm »
thanks everyone :)

But where is the screenie?

it's a youtube video (embedded) i posted here, maybe you can't see it because of you ipod or something..

what  platform? Axe, asm,...

it's nspire, which you could see in the screenie, but that seems to be hard for you though xp
« Last Edit: May 28, 2012, 03:54:03 pm by Nick »

Offline stevon8ter

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Re: [Contest] Osmos
« Reply #6 on: May 28, 2012, 04:10:29 pm »
No i see it, then it's very very nice, i thought it was based on the video, but it is the video :o that's one amazing game you allready made man
None of my posts are meant offending... I you feel hurt by one of my posts, tell me ... So i can appoligise me and/or explain why i posted it


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Offline cyanophycean314

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Re: [Contest] Osmos
« Reply #7 on: May 28, 2012, 04:30:17 pm »
Nice job there. You had brought this idea up in another place, and I had actually considered doing something like this.  :P

It looks really cool.  :D

Offline Deep Toaster

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Re: [Contest] Osmos
« Reply #8 on: May 28, 2012, 04:34:52 pm »
Wow, nice concept. It kinda reminds me of Flow, and it looks really fun :D




Offline Nick

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Re: [Contest] Osmos
« Reply #9 on: May 28, 2012, 04:35:05 pm »
Nice job there. You had brought this idea up in another place, and I had actually considered doing something like this.  :P

It looks really cool.  :D

yes i did, in some challenge me topic, but i'm not sure who's topic it was.. and i was like AI, hmm, where did i see an AI lastly, and then i came across that video :)

Offline aeTIos

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Re: [Contest] Osmos
« Reply #10 on: May 28, 2012, 04:35:48 pm »
My topic. :)
The difference is: On the nspire this game is easier to make due to the touchpad.
« Last Edit: May 28, 2012, 04:36:17 pm by aeTIos »
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Offline Nick

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Re: [Contest] Osmos
« Reply #11 on: May 28, 2012, 04:38:32 pm »
Wow, nice concept. It kinda reminds me of Flow, and it looks really fun :D

never heard of it, but flow is fun indeed (just tried it out), it indeed can remind you of it, it somehow has the same thing (i don't know how to call it xp )

and yeah, the touchpad is useful, but i'll add arrowsupport too in the future, since some people don't like the touchpad, which i can understand

Offline Deep Toaster

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Re: [Contest] Osmos
« Reply #12 on: May 29, 2012, 09:21:13 am »
never heard of it, but flow is fun indeed (just tried it out), it indeed can remind you of it, it somehow has the same thing (i don't know how to call it xp )
Flow is an incredible time-waster. I guess it's something about transforming yourself from a tiny speck into a badass worm—like Spore (remember when that was a thing?). Osmos still looks like an original game though. Did you come up with the concept yourself? I like it.




Offline leafy

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Re: [Contest] Osmos
« Reply #13 on: May 29, 2012, 10:03:53 am »
Nah, Osmos is actually a pretty cool iphone game that he cloned. Are you planning on adding gravity?
In-progress: Graviter (...)

Offline someone

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Re: [Contest] Osmos
« Reply #14 on: May 29, 2012, 10:15:05 am »
Osmos is a game that is already in the market, this is the official page:
http://www.hemispheregames.com/osmos/

And that game reminds me a bit to Bubble Tanks