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It's Fuchsia because I didn't even know what kind of color fuchsia was, and also because it's such a manly color. (I don't even know how you pronounce "fuchsia")
Quote from: hoffa on May 31, 2011, 12:11:08 pmIt's Fuchsia because I didn't even know what kind of color fuchsia was, and also because it's such a manly color. (I don't even know how you pronounce "fuchsia")It's pronounced similar to "few-shaw," but without the 'w' in shaw. The color fuchsia is a purple color, similar to these: (Note how many people accidentally misspell fuchsia.)Spoiler For Spoiler:
Looks very nice. Why I haven't got a Nspire? o/
Quote from: DJ_O on May 31, 2011, 03:31:47 pmAre you planning to eventually release the source code? It would be nice for people who wants a tilemapper Sure! This is what I have at the moment: http://pastebin.com/phnSAjKH (there's not much to see at the moment, I'll post the code again once I have cleaned it up and have some more interesting things. Edit: also there are things I still need to optimize, for example now it will redraw all the objects on the screen at every call at on.paint(), etc.)Edit: new cleaned up and more consistent code: http://pastebin.com/0HPsh4vy
Are you planning to eventually release the source code? It would be nice for people who wants a tilemapper
Your project seems to have a problem: the map seems not to be scrolling.
A tilemapper will definitively be a good idea, since people often get stuck on that part, along with collision detection.