Author Topic: Bubble shooter  (Read 11731 times)

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Offline Nick

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Bubble shooter
« on: November 09, 2011, 02:32:47 pm »
Hello
i'm making a bubble shooter game for nspire cx cas, and i have already quite a lot of coding, but i'm quite a while looking for the right code to find the place where the ball has to fit into the upper collection of balls.
for those who dont know bubble shooter, here's a screenshot:



any help is greatly appreciated :)
btw, in the screenshot you can see that i can shoot balls to the first row, but not to a second one. as soon as a ball takes place on the row, i just cannot shoot to that place istead of taking the next row

btw, did you notice this:



watch the time, that's nice :)
« Last Edit: November 09, 2011, 03:46:16 pm by Nick »

Offline hellninjas

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Re: Bubble shooter
« Reply #1 on: November 09, 2011, 02:35:57 pm »
Wow, I think I might have to get new nspire then!

Offline Nick

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Re: Bubble shooter
« Reply #2 on: November 09, 2011, 02:40:03 pm »
well, it is a game that wasn't possible for black and white screen (unless you make it with textures xs) so i thought, let's try it out and see how far i can get. Well, i came here, but now i'm stuck :)
and if i have to advise something: buy you one, they're really nice, but i noticed that a nspire cas (NOT cx) with OS 3.0 has a faster render of images due to it's black and white screen...
« Last Edit: November 09, 2011, 02:44:50 pm by Nick »

Offline Jim Bauwens

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Re: Bubble shooter
« Reply #3 on: November 09, 2011, 02:41:23 pm »
Nick, thats a nice game :)
I've been thinking of making it, but never did.

I hope you have fun programming!

Offline Hayleia

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Re: Bubble shooter
« Reply #4 on: November 09, 2011, 02:41:46 pm »
:D This is great ! The CX is really adapted to this kind of games.

For the help, I don't know if that helps but there was a game for TI 83+ that was called Sn00d and that was open sourced, but it is coded in ASM so you'll have to understand it XD
« Last Edit: November 09, 2011, 02:44:37 pm by Hayleia »
I own: 83+ ; 84+SE ; 76.fr ; CX CAS ; Prizm ; 84+CSE
Sorry if I answer with something that seems unrelated, English is not my primary language and I might not have understood well. Sorry if I make English mistakes too.

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Offline Nick

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Re: Bubble shooter
« Reply #5 on: November 09, 2011, 02:43:48 pm »
hmm, i tried asm once and got to the sprite moving part of asm in 28 days, but i never got further than that :)

Offline Stefan Bauwens

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Re: Bubble shooter
« Reply #6 on: November 09, 2011, 02:44:18 pm »
I like this game and I myself though of possibly porting it to a calc ever. Looks good.
EDIT: Nick, you should try avoiding double posting(so quickly after each other) and edit your post instead.
« Last Edit: November 09, 2011, 02:46:45 pm by Stefan Bauwens »


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Offline Jim Bauwens

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Re: Bubble shooter
« Reply #7 on: November 09, 2011, 02:45:47 pm »
Nick, funny post times :)
But I would recommend not to double post, rather edit your last post ;)

Offline Mic

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Re: Bubble shooter
« Reply #8 on: November 09, 2011, 02:51:10 pm »
ahh excellent ! I love this game !

Offline DJ Omnimaga

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Re: Bubble shooter
« Reply #9 on: November 09, 2011, 03:21:34 pm »
Wow looks nice, so this is Bust-a-Move, right?

Also in your screenshot is it me or do the balls zoom in/out slightly at one point? O.O

You should add some backgrounds depending of the stage. :D

Offline Stefan Bauwens

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Re: Bubble shooter
« Reply #10 on: November 09, 2011, 03:23:24 pm »
Wow looks nice, so this is Bust-a-Move, right?

Also in your screenshot is it me or do the balls zoom in/out slightly at one point? O.O

You should add some backgrounds depending of the stage. :D
I think they are all separate screenshots, which aren't exactly the same.


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Offline Nick

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Re: Bubble shooter
« Reply #11 on: November 09, 2011, 03:44:44 pm »
I think they are all separate screenshots, which aren't exactly the same.

true, i didnt know how to make it in one time, so i printscreened it to gif's and compiled it to have an animated one :)

and for the double posting, i'll watch it, you're right

Offline AzNg0d1030

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Re: Bubble shooter
« Reply #12 on: November 09, 2011, 10:33:07 pm »
If you want me to do some beta-testing again I'm here to help! (since I don't have any projects as of yet :P)
You just lost the game.



Offline Nick

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Re: Bubble shooter
« Reply #13 on: November 10, 2011, 01:47:01 am »
well, at where i am with coding it isn't really possible to test it, te bug's just too big to play it, cause you can only shoot at one row. But as soon as i fixed it i'll put in online

Offline AzNg0d1030

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Re: Bubble shooter
« Reply #14 on: November 10, 2011, 06:16:26 pm »
well, at where i am with coding it isn't really possible to test it, te bug's just too big to play it, cause you can only shoot at one row. But as soon as i fixed it i'll put in online

Sure thing :P
You just lost the game.