The highscore always resets when restarting the game on 3.1 (at least for me). And did you notice that in not constant scrolling mode it's almost impossible because the jump heights are much too short if the level doesn't go down while you're going up?
Also lol, I thought it was intended that you could jump without bouncing on the platforms
Hmm, weird, the scores should be saved.
I'll redo it in pure lua anyway (for now it's a basic variable, but there is a save/resotre thing in lua, kinda made for these things
)
And yeah, about the constant scrolling, it's actually doable kindof on the software, I haven't tested that mode on-calc
Maybe I should indeed make it jump higher
However, you can trigger this mode if you ever find yourself stuck in the normal mode a little bit too low