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I'm actually not too sure that its your fault, as usually, the program doesn't crash the calulator, it just tells you about the syntax error.
It's probably a meta method, and is probably not ment to be used in normal scripts
function on.deleteKey() msg = string.char() --also used msg = ""end
msg = ""function on.paint(gc) gc:drawString(msg, 10, 10, "top")endfunction on.char(ch) msg = ch platform.window:invalidate()end
While doing some ... exploring, I found a __gc() function in the 'val' table, and called that with the table as an arguments, and then my calculator crashed
msg = ""function on.paint(gc) gc:drawString(msg, 10, 10, "top")endfunction on.char(ch) msg = ch platform.window:invalidate()endfunction on.enterKey() msg = "" platform.window:invalidate()end
function on.backspaceKey() if self.var:len() > 0 then self.var = string.sub(self.var, 1, self.var:len()-1) end platform.window:invalidate()endfunction on.clearKey() self.var = "" platform.window:invalidate()end
function on.backspaceKey() if string.len(msg) > 0 then msg = string.sub(msg, 1, string.len(msg)-1) end platform.window:invalidate() end function on.clearKey() msg = "" platform.window:invalidate() end
Thanks Levak. I changed it toCode: [Select]function on.backspaceKey() if string.len(msg) > 0 then msg = string.sub(msg, 1, string.len(msg)-1) end platform.window:invalidate() end function on.clearKey() msg = "" platform.window:invalidate() endAnd it works perfectly.
function duplicate(obj) if type(obj) ~= "table" then return obj else local t = {} for key,value in pairs(obj) do t[key] = duplicate(value) end return t endend