Author Topic: Relative speed of Lua?  (Read 14160 times)

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Offline ingalls

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Re: Relative speed of Lua?
« Reply #15 on: April 23, 2011, 09:18:53 am »
Also, I hate TI hating linux. :( Not supported :P

I know what you mean! I run linux on all of my computers except for one that runs windows. The only thing I use windows for is nspireLink, notepad for lua and LUAtoTNS.... I sometimes wish I had a mac that I could dual boot linux OSX

Offline jnesselr

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Re: Relative speed of Lua?
« Reply #16 on: April 23, 2011, 12:06:01 pm »
Also, I hate TI hating linux. :( Not supported :P

I know what you mean! I run linux on all of my computers except for one that runs windows. The only thing I use windows for is nspireLink, notepad for lua and LUAtoTNS.... I sometimes wish I had a mac that I could dual boot linux OSX
I do! And windows as well!  Which is very fun, b/c the most I've ever run is one virtualized windows, one virtualized linux, mac native, netbeans and safari.  I love spaces too...

Offline GB

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Re: Relative speed of Lua?
« Reply #17 on: April 23, 2011, 12:43:44 pm »
I don't care too much for Mac computers. They're just too overpriced for what they are. Running a Hackintosh is better.
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Offline ingalls

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Re: Relative speed of Lua?
« Reply #18 on: April 23, 2011, 01:44:56 pm »
Yes a good hackintosh is really nice. For awhile I  wanted one just for the multitouch trackpad, it's one of the best on the market but since apple released the standalone desktop trackpad, the linux community has created drivers for it so I should really just buy one for my linux box...

Offline jnesselr

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Re: Relative speed of Lua?
« Reply #19 on: April 23, 2011, 02:02:59 pm »
True, they are very expensive.  Although they are generally nice computers as well.

Offline willrandship

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Re: Relative speed of Lua?
« Reply #20 on: April 23, 2011, 03:13:56 pm »
But I can make nicer ones for less by hand :P and I can't think of a mac benefit that doesn't happen through linux, for myself anyhow. (except TI link support :P)

Offline z80man

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Re: Relative speed of Lua?
« Reply #21 on: April 23, 2011, 06:04:30 pm »
Well, the Calc is at least 15 times more powerful. ARM vs z80, ARM wins. even if the z80s were 150 mhz, they would still lose.

Partly, but not fully, because it has automatic multiplication (in z80, we have to do multiplication ourselves!)
In how many cycles can the ARM do multiplication? As an example the SH4A can do 32 *32 = 64, 32 * 32 = 32, @32 * @32 = 32 in 2 cycles. And it does 16 * 16 = 32 in 1 cycle. This is of course only when it is written properly. Otherwise it is 5 cycles and 3 cycles respectively.

And for the linux thing. Is it possible to use wine for the nspire link support and LUAtoTNS.

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Offline ingalls

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Re: Relative speed of Lua?
« Reply #22 on: April 23, 2011, 06:12:56 pm »
If you go on over to hackspire there is a lua2tns program, I don't know if it is the exact same one as you are thinking but in short yes there is an easy way to get lua to tns on linux. I haven't tried tilink on wine but from past experience wine programs can't usually connect to external devices (At least with all of the programs I've ever tried) It's always worth a shot though! Give me a shout if you get it working!


Offline calc84maniac

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Re: Relative speed of Lua?
« Reply #23 on: April 23, 2011, 07:15:29 pm »
Well, the Calc is at least 15 times more powerful. ARM vs z80, ARM wins. even if the z80s were 150 mhz, they would still lose.

Partly, but not fully, because it has automatic multiplication (in z80, we have to do multiplication ourselves!)
In how many cycles can the ARM do multiplication? As an example the SH4A can do 32 *32 = 64, 32 * 32 = 32, @32 * @32 = 32 in 2 cycles. And it does 16 * 16 = 32 in 1 cycle. This is of course only when it is written properly. Otherwise it is 5 cycles and 3 cycles respectively.
The ARM9EJ-S processor does the following multiplications (with optional accumulate operand):
32-bit = 16-bit*16-bit (signed only, 1-2 cycles)
32-bit = (32-bit*16-bit)>>16 (signed only, 1-2 cycles)
32-bit = 32-bit*32-bit (2-3 cycles)
64-bit = 32-bit*32-bit (signed or unsigned, 3-4 cycles)
64-bit += 16-bit*16-bit (signed only, 2-3 cycles)


Also, these instructions use the general-purpose registers as destinations.
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Offline willrandship

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Re: Relative speed of Lua?
« Reply #24 on: April 23, 2011, 07:29:53 pm »
@z80man, no, WINE can't do hardware. There is TilP tho, and there's a Linux version of Lua2TI.

Unfortunately, OS 3.0 can't send with TilP. Can't test for the docs.

Offline Hot_Dog

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Re: Relative speed of Lua?
« Reply #25 on: April 23, 2011, 07:31:27 pm »
@Hot Dog how is automatic multiplication a bad thing? Hardware multiplication would be faster, not slower, than software based methods.


I actually said automatic multiplication was a good thing.  I was insulting the z80

Offline Lionel Debroux

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Re: Relative speed of Lua?
« Reply #26 on: April 24, 2011, 01:14:25 am »
For now, I didn't spend time debugging and fixing TILP for sending OS 3.0 - but as we watch the stories of huge problems with OS 3.0 unfold, I don't think that it's much of a problem that TILP will refuse to send that crap :)


Coming back to the earlier posts of the topic: Python is actually not too fast ;)
The VM is fairly heavyweight, and (due to a combination of the VM's performance, and the way user code is written) performance of a number of Python programs, e.g. various Linux distro package managers, is known to be lackluster. I remember about some operations of one of the package managers being more than an order of magnitude faster in C++ than in Python...
« Last Edit: April 24, 2011, 01:27:23 am by Lionel Debroux »
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