Author Topic: The animal crossing team.  (Read 35855 times)

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Offline ElementCoder

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Re: The animal crossing team.
« Reply #60 on: December 02, 2012, 11:47:37 am »
Yay finally an update! Does this mean you're back on the project and there is a chance this is finished someday?

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Offline Augs

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Re: The animal crossing team.
« Reply #61 on: December 02, 2012, 04:53:22 pm »
Another Update!

Added:
-Save(del)
-Load(enter)

Fixed:
-AI being in hit blocks
-Miss placed hit-box of tree

« Last Edit: January 29, 2013, 04:53:25 pm by Augs »

Offline Loulou 54

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Re: The animal crossing team.
« Reply #62 on: December 02, 2012, 05:09:28 pm »
Really cool ! I've played animal crossing on the nintendo DS, it's a good game ! :)
The save button seems not working.. It always load the same thing.

Good luck !
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Offline Augs

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Re: The animal crossing team.
« Reply #63 on: December 03, 2012, 11:12:20 am »
Weird, It works on the computer but not my calculator

Offline Augs

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Re: The animal crossing team.
« Reply #64 on: December 04, 2012, 12:32:18 pm »
I can't work out the problem, can anyone see a reason why it won't work?

Offline ElementCoder

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Re: The animal crossing team.
« Reply #65 on: December 07, 2012, 02:32:19 am »
I'll give it a shot as soon as I get home today :)

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Offline Jonius7

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Re: The animal crossing team.
« Reply #66 on: January 11, 2013, 05:43:30 pm »
I can't work out the problem, can anyone see a reason why it won't work?
The OS Version?
Also it's great seeing the progress so far, I hope it continues.
« Last Edit: January 11, 2013, 05:43:35 pm by Jonius7 »
Programmed some CASIO Basic in the past
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Offline Augs

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Re: The animal crossing team.
« Reply #67 on: January 19, 2013, 06:31:41 am »
OS version 3.1. I could save my high score on a racing game I made. So I don't think the OS is a problem

Offline annoyingcalc

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Re: The animal crossing team.
« Reply #68 on: January 19, 2013, 05:57:02 pm »
could you post the code for the saving?

Maybe I could find the problem
« Last Edit: January 19, 2013, 06:27:11 pm by annoyingcalc »
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Offline Augs

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Re: The animal crossing team.
« Reply #69 on: June 09, 2013, 06:00:14 pm »
Hey guys, I have recently been playing a lot of animal crossing and would really really like to pick this project up, but have a few problems:
1:I hate LUA(Don't ask why I just do for some reason)
2:I have no devotion
3:I am not that good a programming
4:Making the entire game would take wayyy to long.

So if(and that's a big IF) I do pick this up it would be really nice to work with someone and it would be in Ndless C.

(Don't get your hopes up. If you have seen any of my posts and promises they are all pretty much broken, apart from Phil)

« Last Edit: June 09, 2013, 06:00:51 pm by Augs »

Offline TIfanx1999

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Re: The animal crossing team.
« Reply #70 on: June 09, 2013, 11:05:20 pm »
Well:
1.)No big deal, obviously some languages you will like better than other.
2.)It's always hard to find motivation.
3.)The only way to get better is to practice. :)
4.)Anything worth doing takes time.

If its something you really want to do, you'll do it, or at least have fun trying. :)

Offline Jonius7

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Re: The animal crossing team.
« Reply #71 on: July 11, 2013, 06:16:32 am »
Yeah from what I saw late 2012 it was quite good. A lot of stuff still missing, but movement and map display were great. Hope to see further progress :)
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)