Author Topic: OmniMine  (Read 68782 times)

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Offline FinaleTI

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Re: OmniMine
« Reply #255 on: March 28, 2012, 04:53:05 pm »
You should be re-whitelisted, and I've just now updated to 1.2.4, if you want to see if you can get on.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline epic7

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Re: OmniMine
« Reply #256 on: March 28, 2012, 06:55:16 pm »
I can go online, 6pm-8 maybe

Also it says im not whitelisted
« Last Edit: March 28, 2012, 06:57:42 pm by epic7 »

Offline annoyingcalc

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Re: OmniMine
« Reply #257 on: March 28, 2012, 09:24:15 pm »
6 8 what time zone? I possibly will be on at 6 8 seattle time

 my internet is back up
! :D


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Offline epic7

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Re: OmniMine
« Reply #258 on: March 29, 2012, 08:11:23 pm »
Oh, I'm in eastern

Offline annoyingcalc

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Re: OmniMine
« Reply #259 on: April 01, 2012, 03:48:25 pm »
please rewhitelist me
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Offline FinaleTI

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Re: OmniMine
« Reply #260 on: April 01, 2012, 04:21:48 pm »
I've fixed the whitelist. I've also updated the server to 1.2.4. It's running vanilla for the foreseeable future, until Bukkit has a stable build for whatever the latest version is at that time.

Please respect the map that my friends and I are working on. We want this to be a serious project. You are free to contribute to the map, but please try to keep buildings in the same style as the rest of the map. The town currently lacks a town square and a few smaller houses, if you guys wish to take a stab at those.

And also, I'm not sure why, but when I got on today, the map was overrun with chickens... So please don't spawn creatures of anykind. I was severely lagging out.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline annoyingcalc

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Re: OmniMine
« Reply #261 on: April 01, 2012, 09:00:12 pm »
can I spawn items?
nvm thanks!
« Last Edit: April 01, 2012, 09:03:26 pm by annoyingcalc »
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Offline hellninjas

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Re: OmniMine
« Reply #262 on: April 01, 2012, 09:04:14 pm »

And also, I'm not sure why, but when I got on today, the map was overrun with chickens... So please don't spawn creatures of anykind. I was severely lagging out.
* hellninjas giggles
« Last Edit: April 01, 2012, 09:04:30 pm by hellninjas »

Offline epic7

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Re: OmniMine
« Reply #263 on: April 08, 2012, 02:28:33 pm »
K I've been without internet for a week D:

For a recording, perhaps Wednesday at 8pm est?

If we have at least 2 people, that should be good enough :p
« Last Edit: April 08, 2012, 02:29:18 pm by epic7 »

Offline hellninjas

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Re: OmniMine
« Reply #264 on: April 08, 2012, 02:29:43 pm »
I'm good with that ^^
And wb epic7 :)

Offline FinaleTI

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Re: OmniMine
« Reply #265 on: April 08, 2012, 03:10:26 pm »
I think I can try to make Wednesday work.... I don't believe I don't anything after school except maybe a Calculus review.

And good to see ya again, epic7.


And also, I'm not sure why, but when I got on today, the map was overrun with chickens... So please don't spawn creatures of anykind. I was severely lagging out.
* hellninjas giggles
* FinaleTI glares.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline hellninjas

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Re: OmniMine
« Reply #266 on: April 08, 2012, 03:11:43 pm »

And also, I'm not sure why, but when I got on today, the map was overrun with chickens... So please don't spawn creatures of anykind. I was severely lagging out.
* hellninjas giggles
* FinaleTI glares.
* hellninjas created a sign at 256 world height over the lake

Offline epic7

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Re: OmniMine
« Reply #267 on: April 09, 2012, 09:28:13 am »
How does the mumble thing work?

Offline hellninjas

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Re: OmniMine
« Reply #268 on: April 09, 2012, 09:30:07 am »
Oh the voice chat?
Download it, change settings to where the computer can hear you when you talk, make/join a channel, talk!
I guess that's my best explanation... +1 to someone who can give detailed help x.x

Offline epic7

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Re: OmniMine
« Reply #269 on: April 09, 2012, 09:31:20 am »
Is mumble a mod?