Author Topic: OmniMine  (Read 68893 times)

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Offline annoyingcalc

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Re: OmniMine
« Reply #240 on: March 05, 2012, 09:38:08 pm »
im not whitelisted anymore
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Offline annoyingcalc

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Re: OmniMine
« Reply #241 on: March 07, 2012, 08:53:42 pm »
when is recording?
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Offline Jonius7

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Re: OmniMine
« Reply #242 on: March 08, 2012, 07:08:56 am »
I don't even know, it's been like this since the first page of the topic.
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
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Spoiler For Extra To-Be-Sorted Clutter:

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TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
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Offline hellninjas

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Re: OmniMine
« Reply #243 on: March 08, 2012, 12:14:17 pm »
I would love to find out when recording is, but I don't have the ability to go onto the server nor do I know what the server address is :P
But if we could make a plan for Friday or Thursday i can accommodate...

Offline FinaleTI

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Re: OmniMine
« Reply #244 on: March 08, 2012, 02:48:44 pm »
I would love to find out when recording is, but I don't have the ability to go onto the server nor do I know what the server address is :P
But if we could make a plan for Friday or Thursday i can accommodate...
I thought I gave you the server IP? If not, I can PM it to you.

I was thinking that it might be a good idea to create a Google account for Omnimine so that we can then use the calendar to denotate when everyone is available and better coordinate filming times. That account could then also be used as the central contact email for Omnimine, among other things. What do you guys think?

Code: [Select]
Edit: It appears that [email protected] is already taken, so what do you guys think of [email protected]?
Just for paranoia's sake, I'm placing this in code tags, so it doesn't show up on a Google search.
« Last Edit: March 08, 2012, 02:56:37 pm by FinaleTI »


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline hellninjas

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Re: OmniMine
« Reply #245 on: March 08, 2012, 03:49:55 pm »
FinaleTi, yes please pm it to me :D
Also it does sound like a good idea, as I am becoming "a bit" more active on MC as well :)

Offline FinaleTI

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Re: OmniMine
« Reply #246 on: March 08, 2012, 04:09:54 pm »
I've PM'd everyone the necessary info and registered [email protected] for group use/purposes.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline annoyingcalc

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Re: OmniMine
« Reply #247 on: March 08, 2012, 10:31:57 pm »
I would love to find out when recording is, but I don't have the ability to go onto the server nor do I know what the server address is :P
But if we could make a plan for Friday or Thursday i can accommodate...
I thought I gave you the server IP? If not, I can PM it to you.

I was thinking that it might be a good idea to create a Google account for Omnimine so that we can then use the calendar to denotate when everyone is available and better coordinate filming times. That account could then also be used as the central contact email for Omnimine, among other things. What do you guys think?

Code: [Select]
Edit: It appears that [email protected] is already taken, so what do you guys think of [email protected]?
Just for paranoia's sake, I'm placing this in code tags, so it doesn't show up on a Google search.
why dont you want it in google
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Offline hellninjas

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Re: OmniMine
« Reply #248 on: March 08, 2012, 10:43:36 pm »
Someone could steal it or sometin (guess)

Offline JosJuice

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Re: OmniMine
« Reply #249 on: March 09, 2012, 10:14:51 am »
Probably to avoid spam.

Offline FinaleTI

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Re: OmniMine
« Reply #250 on: March 09, 2012, 02:23:34 pm »
Someone could steal it or sometin (guess)
Probably to avoid spam.
Both of these reasons are why I placed it in code tags.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline epic7

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Re: OmniMine
« Reply #251 on: March 28, 2012, 01:56:10 pm »
Bump?

Offline hellninjas

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Re: OmniMine
« Reply #252 on: March 28, 2012, 02:59:47 pm »
Bump?

Meh, I don't know when people are available, i'm available alot more often now, and hopefully we can get everyone else at a good time :P

ALSO: I know that me and sbarton79 are going to be doing a let's play of our own, but I'll have to wait for his new computer x.x

AND: If anyone would like to bring this back and keep on track i'm pretty sure we can get our first video up ^_^'

Offline FinaleTI

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Re: OmniMine
« Reply #253 on: March 28, 2012, 03:36:20 pm »
If we can work out a Friday or Saturday time, I'd be willing to give it a go again. I can do other days, but I figure those would be the best for most people. Even if the first episode had only two or three people, I think it'd be a good idea to kickstart this.

I'm currently building a large map with a few of my IRL friends (and possibly BlakPilar) on my server, and we might Let's Play that build after we finish the town, but I can definitely work in time for Omnimine whenever.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline hellninjas

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Re: OmniMine
« Reply #254 on: March 28, 2012, 03:37:50 pm »
FinaleTi, I attempted a join b4, and it said I was not whitelisted D:, now the server is out of date cause i updated, so whenever you can, could you whitelist, and update?