Author Topic: OmniMine  (Read 68889 times)

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Offline hellninjas

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Re: OmniMine
« Reply #270 on: April 09, 2012, 09:32:08 am »
oh no, its an downloadable for the computer, like XChat but with voice, it has nothing to do with Minecraft.

Offline epic7

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Re: OmniMine
« Reply #271 on: April 09, 2012, 08:28:27 pm »
Mumble says "wrong server password for unregistered user account"

Is there a password for it?
« Last Edit: April 09, 2012, 08:28:45 pm by epic7 »

Offline epic7

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Re: OmniMine
« Reply #272 on: April 16, 2012, 07:05:11 pm »
Are we going to do a mod spotlight?

Offline FinaleTI

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Re: OmniMine
« Reply #273 on: April 16, 2012, 07:33:44 pm »
Are there any mods you had in mind? I was hoping to do a multiplayer one. It might be fun to do an over-the-top mod like Equivalent Exchange.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline epic7

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Re: OmniMine
« Reply #274 on: April 16, 2012, 07:42:04 pm »
Computercraft! Thats a pretty appropriate mod for this community :P
Also I have a single player world with several computercraft creations already :D

Also doing some explosives mod would be fun :P
« Last Edit: April 16, 2012, 07:43:31 pm by epic7 »

Offline FinaleTI

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Re: OmniMine
« Reply #275 on: April 16, 2012, 08:11:27 pm »
I'm willing to give ComputerCraft a go, but I'm gonna have to pass on explosives. My computer already has problems enough running Minecraft. :P

Equivalent Exchange does add some pretty nifty stuff, like a super arrow machine gun ring, a ring that evaporates huge craters of water/creates fountains of water, and a flight ring just to name a few. There are a few explosives, but those collect all the drops in one neat little stack and are specifically for mining.

We should look into some ComputerCraft programs that utilize RedNet for maximum multiplayer awesomeness, as well as those creations you've got.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline epic7

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Re: OmniMine
« Reply #276 on: April 16, 2012, 08:19:06 pm »
Yeah, I have a rednet cobblestone generator :D

Offline FinaleTI

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Re: OmniMine
« Reply #277 on: April 16, 2012, 08:56:44 pm »
Sounds nifty. I'll look into getting it. Is it one of those 1.2.4 mods that works in 1.2.5? If not, then I'll see about backdating the server.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline epic7

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Re: OmniMine
« Reply #278 on: April 16, 2012, 09:02:04 pm »
Yup, its working fine in 1.2.5
« Last Edit: April 16, 2012, 09:02:13 pm by epic7 »

Offline FinaleTI

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Re: OmniMine
« Reply #279 on: April 16, 2012, 09:11:10 pm »
Alrighty. I'll try loading it onto the server in the near future and let you know when it's up.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline epic7

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Re: OmniMine
« Reply #280 on: April 21, 2012, 07:28:41 pm »
Sorry for replacing all the blocks with end portals :P

Offline FinaleTI

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Re: OmniMine
« Reply #281 on: April 21, 2012, 08:15:32 pm »
I ended up having to stop the server and replace the world, because I couldn't do anything thanks to all the lag. But it suprisingly didn't crash my Minecraft or comp, so all's well that ends well, I guess.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Spyro543

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Re: OmniMine
« Reply #282 on: April 22, 2012, 08:31:57 am »
I've been following this for a little while and wondered if there'd be any way I could join. But before I could, some drastic changes would have to be made.
Spoiler For Spoiler:
Code: [Select]
online-mode=false

Offline epic7

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Re: OmniMine
« Reply #283 on: April 22, 2012, 10:50:51 am »
Huh? What does that do?

Offline FinaleTI

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Re: OmniMine
« Reply #284 on: April 22, 2012, 12:18:28 pm »
It means that people who've pirated Minecraft, or haven't bought it can join the server.

I'm gonna have to say no, though. I really don't want to put the server in offline mode, but as soon as you can join online servers, let me know and I'd be more than happy to whitelist you.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.