Author Topic: nDOOM - Work in progress  (Read 102436 times)

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Offline Netham45

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Re: nDOOM - Work in progress
« Reply #180 on: February 20, 2011, 06:59:05 pm »
Hmm, what OS are you on? CAS/normal, Clickpad/Touchpad?

I must say, I really am surprised at all these bug reports. On my calculator (Touchpad CAS 2.0.1), and my classmates' (same, but 2.1), it seems to work perfectly, and has for a week now (I did lengthy testing on purpose so that there'd be no bugs...). I do wonder what's causing it.

I have a non-cas running 2.0.1.60. It's an older one, I believe it came with OS 1.4

The crash was also with the offical id doom2 wad, not with the doom1 wad you bundled.
« Last Edit: February 20, 2011, 07:00:03 pm by Netham45 »
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Re: nDOOM - Work in progress
« Reply #181 on: February 20, 2011, 07:33:20 pm »
Mraklopaz, there might be hardware differences maybe. ON newer regular TI-Nspires, when Ndless was installed on OS 1.1, the screen wouldn't turn ON until you reboot the calc. (required pulling a battery or trying to run a reboot program everytime). I hope that's not why, though.

Btw congrats on the feature everywhere.

On an unrelated note I found this pic funny on one of the comments ;D



Found at http://ca.kotaku.com/5765178/heres-doom-+-running-on-a-graphing-calculator

Offline sodium.777

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Re: nDOOM - Work in progress
« Reply #182 on: February 23, 2011, 06:06:32 am »
lolz crysis :P

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Re: nDOOM - Work in progress
« Reply #183 on: February 24, 2011, 08:46:52 pm »
Indeed. In 15 years, we never know, though. :P

Offline Crozone

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Re: nDOOM - Work in progress
« Reply #184 on: March 20, 2011, 05:14:46 am »
the sad thing is, knowing TI, their calculators in 15 years time will be able to run crysis but still have the crappiest black and white screens ever invented.

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Re: nDOOM - Work in progress
« Reply #185 on: April 04, 2011, 04:01:30 pm »
Nah now they got color calcs coming out soon. However I bet when they make calcs that can run Crysis they'll cost $400 while Casio's calcs costs $100 :P

Btw welcome on the forums. :)

Offline fb39ca4

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Re: nDOOM - Work in progress
« Reply #186 on: April 08, 2011, 11:21:16 am »
I remember a video of halo or something running on a casio calc...

Offline Freyaday

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Re: nDOOM - Work in progress
« Reply #187 on: April 08, 2011, 11:31:37 am »
Now, why are we porting Crysis, is it for the gameplay or the graphics?
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Offline Hot_Dog

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Re: nDOOM - Work in progress
« Reply #188 on: April 08, 2011, 11:32:33 am »
Lol, an alienware gaming calculator

Offline JosJuice

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Re: nDOOM - Work in progress
« Reply #189 on: April 08, 2011, 11:32:34 am »
I remember a video of halo or something running on a casio calc...
It was fake. :P

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Re: nDOOM - Work in progress
« Reply #190 on: April 08, 2011, 11:34:09 am »
Photoshop works on video now? When did this happen? :P
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Offline jnesselr

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Re: nDOOM - Work in progress
« Reply #191 on: April 08, 2011, 03:22:12 pm »
Photoshop works on video now? When did this happen? :P
The last version I checked, you could edit the frames in a video.  Don't know how much this has changed, though, and that was CS4 or something.

Offline mikehill2003

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Re: nDOOM - Work in progress
« Reply #192 on: April 13, 2011, 11:51:06 am »
I am not going to use OS2.x just for root access; OS 1.7 and ndless 1.7 are my preference since 2.0 is not far out yet and crashes all my ARM stuff. The game gives me a "F**K!" error regardless of where the launcher and WAD are anyway.
What the hell? No one told you to use OS2. This is way off topic.
Ndless 2 and nDoom on OS2.0.1 work fine. Are you storing your files in /My Documents/ndless ?
« Last Edit: April 13, 2011, 12:01:47 pm by mikehill2003 »

Offline GB

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Re: nDOOM - Work in progress
« Reply #193 on: April 21, 2011, 05:30:31 pm »
That's funny. I had to UPGRADE to 2.0 in order to run nDoom. That was the only reason why I did.
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Re: nDOOM - Work in progress
« Reply #194 on: April 21, 2011, 07:25:26 pm »
Now to think about the possibility that this never might come to OS 3.0 (if TI blocked Ndless x.x)...