Author Topic: 2 years of Axe Parser  (Read 9055 times)

0 Members and 1 Guest are viewing this topic.

Offline Juju

  • Incredibly sexy mare
  • Coder Of Tomorrow
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 5730
  • Rating: +500/-19
  • Weird programmer
    • View Profile
    • juju2143's shed
2 years of Axe Parser
« on: February 01, 2012, 10:47:23 pm »
Today marks the second anniversary of the very first release of Axe Parser by Quigibo. Two years ago, on Feburary 1st, 2010, Quigibo posted on our forums Axe 0.0.1, a revolutionary new programming language for the TI-83+ series. This release didn't contained a lot of features, but still enough to compete with the already existing assembly libraries and the like. The program quickly gained popularity, becoming the most used language for the 83+/84+ and one of the hugest pillars of Omnimaga, probably even making the TI community double its activity. Axe even competes with TI-Basic and assembly, the two official languages that comes with the 83+, due to the easy learning curve with TI-Basic and the ASM-like powers of the language. Nowadays, Axe 1.1.1 comes with countless features making powerful ASM games to be written as easily as in TI-Basic.

We would like to thank Quigibo for his huge contribution to the calc community, without Axe, the community probably wouldn't be as active and interesting as now.

EDIT: Axe 1.1.2 Second Anniversary Edition is out, have fun using the new Axe Fusion feature!
« Last Edit: February 02, 2012, 11:30:06 pm by Juju »

Remember the day the walrus started to fly...

I finally cleared my sig after 4 years you're happy now?
THEGAME
This signature is ridiculously large you've been warned.

The cute mare that used to be in my avatar is Yuki Kagayaki, you can follow her on Facebook and Tumblr.

Offline Darl181

  • «Yo buddy, you still alive?»
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: 2 years of Axe Parser
« Reply #1 on: February 01, 2012, 10:53:49 pm »
Happy Second to Axe, and here's to more!
:D
Vy'o'us pleorsdti thl'e gjaemue

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: 2 years of Axe Parser
« Reply #2 on: February 01, 2012, 11:39:48 pm »
I must note that the month Axe Parser got announced, out of the 2614 posts that were made during that month, over 760 were located in the Axe Parser projects section and that doesn't include Axe projects. The months after, that section alone averaged around 600-800 posts a month. This tells how much people wanted such language to arrive.

Granted there are people who will look upon Axe because many Axe games that came out are sub-par quality in terms of coding and originality (many Axe clones of smaller-sized ASM games that have been done several times before), but that's the case with any language that is easy to learn for new coders and this doesn't mean the entire language or every Axe game are bad.

Offline Stefan Bauwens

  • Creator of Myst 89 - סטיבן
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1799
  • Rating: +162/-24
  • 68k programmer
    • View Profile
    • Portfolio
Re: 2 years of Axe Parser
« Reply #3 on: February 02, 2012, 11:12:05 am »
Yeay! Happy Birthday Axe. I have only made only one game with Axe parser, but it was enough to show me how great it is. Well done Quigibo!


Very proud Ticalc.org POTY winner (2011 68k) with Myst 89!
Very proud TI-Planet.org DBZ winner(2013)

Interview with me

Offline shmibs

  • しらす丼
  • Administrator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2132
  • Rating: +281/-3
  • try to be ok, ok?
    • View Profile
    • shmibbles.me
Re: 2 years of Axe Parser
« Reply #4 on: February 02, 2012, 12:35:49 pm »
time passes very quickly =0

thanks quigibo!

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: 2 years of Axe Parser
« Reply #5 on: February 02, 2012, 11:17:01 pm »
And Axe 1.1.2 is out! :w00t:

Thanks for eighteen months of amazing fun with my calculator, Quigibo!
« Last Edit: February 02, 2012, 11:17:41 pm by Deep Thought »




Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4704
  • Rating: +719/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: 2 years of Axe Parser
« Reply #6 on: February 02, 2012, 11:18:51 pm »
yay merry Axe Day! !peanuts

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: 2 years of Axe Parser
« Reply #7 on: February 03, 2012, 09:58:32 am »
Wow, I didn't realize it had been this long! Great work with Axe, you've done a fantastic job! =)

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: 2 years of Axe Parser
« Reply #8 on: February 03, 2012, 02:09:56 pm »
Yay! Even in the last month, I've noticed new Axe projects popping up all over the place. Wonderful!
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline parserp

  • Hero Extraordinaire
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1455
  • Rating: +88/-7
  • The King Has Returned
    • View Profile
Re: 2 years of Axe Parser
« Reply #9 on: February 03, 2012, 05:44:57 pm »
Hooray!
* parser padwan celebrates even though he has only been with Axe for a few months... :P

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
Re: 2 years of Axe Parser
« Reply #10 on: February 15, 2012, 03:30:21 pm »
Woot to this!

Offline aeTIos

  • Nonbinary computing specialist
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3915
  • Rating: +184/-32
    • View Profile
    • wank.party
Re: 2 years of Axe Parser
« Reply #11 on: February 25, 2012, 08:33:58 am »
It's already been 18 months for me now... O.O
Time goes fast.
Also WTF DELETE THIS SPAMBOT
« Last Edit: February 25, 2012, 08:34:19 am by aeTIos »
I'm not a nerd but I pretend:

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: 2 years of Axe Parser
« Reply #12 on: February 25, 2012, 04:20:52 pm »
Erm Axe hasn't even been out for 18 months ???. The first version came out on February 1st 2010. :P

Offline ZippyDee

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 729
  • Rating: +83/-8
  • Why not zoidberg?
    • View Profile
Re: 2 years of Axe Parser
« Reply #13 on: February 25, 2012, 06:55:53 pm »
2012 - 2010 = 2
2 * 12 = 24
18 < 24

Axe has been out for 18 months...
There's something about Tuesday...


Pushpins 'n' stuff...


Offline sammyMaX

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 204
  • Rating: +9/-0
    • View Profile
Re: 2 years of Axe Parser
« Reply #14 on: February 25, 2012, 08:47:17 pm »
I second that  :P

Are you wondering who Sammy is? My avatar is Sammy.