Author Topic: A-Map & A-Sprite, a map and sprite editor for Axe programmers  (Read 11630 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Aichi has started to work on an online sprite editor a while ago, which later spawned a map editor. More features were added and it started to look promising. Here is a screenshot of both as well as an example of map that can be done in it:





Some key features are:

-Multiple map sizes support
-Ability to use created sprites in the map editor
-Creating sprite sheets
-Exporting sprites to hex, binary or decimal
-Exporting tilemaps to hex or even a JPEG, the latter being useful to showcase your maps on forums or making game walkthroughs
-Changing map tiles either by clicking the left and right mouse button or by holding down shift or alt then hovering over the appropriate squares
-And many more

Since it is not finished yet, there might be more added in the future. For those who wanted to create sprites and maps on the computer and quickly export them to Axe format, these tools might be for you.

A-Sprite: Online Sprite Editor
A-Map: Online Map Editor

Both tools are going to be added in the Misc section of Omnimaga website.
« Last Edit: May 25, 2011, 07:13:32 pm by DJ_O »

Offline BrownyTCat

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 420
  • Rating: +37/-8
    • View Profile
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #1 on: May 25, 2011, 07:34:25 pm »
Looks super-handy for plotting multiple sprites to compose a larger image.

Offline Camdenmil

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 121
  • Rating: +4/-0
    • View Profile
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #2 on: May 25, 2011, 09:14:28 pm »
Looks nice, has all the things I would expect from a good sprite/map editor. It would be nice if it supported grayscale though.
It is bad luck to be superstitious.

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #3 on: May 26, 2011, 08:58:51 am »
Aichi, I've been following the progress of both these utilities, and I have to say they're awesome, yet again :)

Offline jacques

  • LV3 Member (Next: 100)
  • ***
  • Posts: 53
  • Rating: +1/-0
    • View Profile
    • Ti Softwares
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #4 on: May 27, 2011, 01:42:35 pm »
Great project ! Congratulations Aichi ! :D

I made a news on Ti-Bank : http://ti.bank.free.fr/index.php?mod=news&ac=commentaires&id=1127;)
Visit my TI website : Ti Softwares (in French) !

Offline Aichi

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 290
  • Rating: +76/-3
    • View Profile
    • Devrays
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #5 on: May 27, 2011, 02:33:43 pm »
Thanks a lot, jacques and DJ_O. :)
The "Export directly as 8xp" feature is progressing well.

Offline BrownyTCat

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 420
  • Rating: +37/-8
    • View Profile
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #6 on: May 27, 2011, 02:53:24 pm »
Thanks a lot, jacques and DJ_O. :)
The "Export directly as 8xp" feature is progressing well.
* BrownyTCat will now be able to work a title screen, thanks to you!

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #7 on: May 28, 2011, 09:10:58 am »
O.O This looks nice. With as busy as this place gets I sometimes miss topics, and this seems to be one of them.
* Art_of_camelot goes off to find Aichi's topic.
:D

Offline Aichi

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 290
  • Rating: +76/-3
    • View Profile
    • Devrays
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #8 on: May 28, 2011, 09:17:11 am »
The project topics are placed in the Web Programming and Design section.

http://ourl.ca/11277
http://ourl.ca/10576
http://ourl.ca/10420

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #9 on: May 28, 2011, 03:21:33 pm »
The project topics are placed in the Web Programming and Design section.

http://ourl.ca/11277
http://ourl.ca/10576
http://ourl.ca/10420

What's next, A-Sign? Online Application signer? :P

Offline Aichi

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 290
  • Rating: +76/-3
    • View Profile
    • Devrays
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #10 on: May 28, 2011, 04:04:56 pm »
What's next, A-Sign? Online Application signer? :P

Haha, good joke!
* Aichi writes that idea down in a notepad. :P

Offline Jonius7

  • python! Lua!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1918
  • Rating: +82/-18
  • Still bringing new dimensions to the TI-nspire...
    • View Profile
    • TI Stadium
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #11 on: May 31, 2011, 04:54:49 am »
Ooh i was just looking for this and it is interesting to see this was announced only a few days ago! I wanna see if i can use this for my contest entry
Programmed some CASIO Basic in the past
DJ Omnimaga Music Discographist ;)
DJ Omnimaga Discography
My Own Music!
My Released Projects (Updated 2015/05/08)
TI-nspire BASIC
TI-nspire Hold 'em
Health Bar
Scissors Paper Rock
TI-nspire Lua
Numstrat
TI-nspire Hold 'em Lua
Transport Chooser
Secret Project (at v0.08.2 - 2015/05/08)
Spoiler For Extra To-Be-Sorted Clutter:

Spoiler For Relegated Projects:
TI-nspire BASIC
Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled) | Cosmic Legions (stalled)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #12 on: September 27, 2011, 01:15:02 pm »
Aichi, could you put ASprite and AMap editor back online? They were great tools   for Axe programmers and it sucks that you decided to take them offline

At least could you give me the files so I can host them somewhere and get Juju to update the links at http://www.omnimaga.org/index.php?action=ezportal;sa=page;p=7 ?

Thank you in advance.

Offline Stefan Bauwens

  • Creator of Myst 89 - סטיבן
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1799
  • Rating: +162/-24
  • 68k programmer
    • View Profile
    • Portfolio
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #13 on: September 27, 2011, 02:17:29 pm »
Yeah, I noticed it today when I needed it.  But it looks like he just didn't pay the bill or something.


Very proud Ticalc.org POTY winner (2011 68k) with Myst 89!
Very proud TI-Planet.org DBZ winner(2013)

Interview with me

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: A-Map & A-Sprite, a map and sprite editor for Axe programmers
« Reply #14 on: September 27, 2011, 02:22:17 pm »
I don't think so. It looks more like he decided to replace his site content and Axe tools with a Minecraft server. (see the root folder)
« Last Edit: September 27, 2011, 02:22:35 pm by DJ_O »