Author Topic: A semi-3D tilt-maze type game in Lua  (Read 5830 times)

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Offline DJ Omnimaga

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A semi-3D tilt-maze type game in Lua
« on: December 31, 2011, 08:54:48 pm »
Loulou 54 has recently released a new TI-Nspire Lua game featuring some form of 3D and great use of physics and the touchpad: LabyRoll'!



The game is inspired from those wooden tilt-maze type puzzles like this, where you must tilt the maze panel to move the ball around while avoiding holes. It is quite challenging, especially on a Touchpad. The game looks pretty impressive due to how tilting the maze causes the walls angle to change in a pseudo-3D fashion. Note that the framerate on-calc is pretty high compared to the screenshot above.

The current version is available here. Good luck!

Discussion topic
« Last Edit: December 31, 2011, 08:55:27 pm by DJ_O »

Offline flyingfisch

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Re: A semi-3D tilt-maze type game in Lua
« Reply #1 on: December 31, 2011, 08:56:03 pm »
someone needs to port this to casio!!!



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Offline Spyro543

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Re: A semi-3D tilt-maze type game in Lua
« Reply #2 on: December 31, 2011, 09:02:27 pm »
Okay, that is just awesome. No other words. Awesome.

Offline Jim Bauwens

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Re: A semi-3D tilt-maze type game in Lua
« Reply #3 on: January 01, 2012, 07:32:25 am »
Very nice!

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Re: A semi-3D tilt-maze type game in Lua
« Reply #4 on: January 01, 2012, 10:09:37 am »
It should be ported to casio fx9860g though. :D Nice.


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Re: A semi-3D tilt-maze type game in Lua
« Reply #5 on: January 01, 2012, 01:05:59 pm »
very cool!
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Offline Loulou 54

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Re: A semi-3D tilt-maze type game in Lua
« Reply #6 on: January 01, 2012, 02:20:15 pm »
Thanks for the news and the capture. :)
Happy new year btw ! :D

Note that this version is not finished yet. There is only 5 levels (of 16) and the game crashes in the 6th. (since he doesn't exist ^^)

As I said in the topic, there is an interactive level editor, so if you want to make some level please send them : [email protected] ! ;)
« Last Edit: January 01, 2012, 02:38:59 pm by Loulou 54 »
Some of my program available here.. :)
http://ti.bank.free.fr/index.php?mod=archives&ac=voir2&id=1471

     

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Re: A semi-3D tilt-maze type game in Lua
« Reply #7 on: January 03, 2012, 09:41:09 am »
bad colors? i've played it and it's perfect.. (imo)
the only thing you might say is that it can be hard to control with the touchpad, but not that the colors aren't good O.o
sorry, didn't think about the B/W touchpad..i've tried it in the emulator, and indeed, it might be getting weird on B/W xs

so, better use platform.isColorDisplay, and add a kind of table with the colors for B/W and one for colors

also, i always tilt my calc to change direction, instead of using the touch xp

and loulou, really congratz with this being your first game, it looks way better than a first game should look :)
« Last Edit: January 03, 2012, 09:44:32 am by Nick »

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Re: A semi-3D tilt-maze type game in Lua
« Reply #8 on: January 03, 2012, 09:46:30 am »
It looks great! I remember a real-life board game like this...
also, i always tilt my calc to change direction, instead of using the touch xp
Stick two accelerometers somewhere and you could do that :D
and loulou, really congratz with this being your first game, it looks way better than a first game should look :)
That's true :)




Offline Jim Bauwens

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Re: A semi-3D tilt-maze type game in Lua
« Reply #9 on: January 03, 2012, 10:23:26 am »
Stick two accelerometers somewhere and you could do that :D

Ever heard of Vernier sensors? :D
You can easily interface them with Lua.

(Although those sensors are a lot of money :D)
« Last Edit: January 03, 2012, 10:23:47 am by jimbauwens »

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Re: A semi-3D tilt-maze type game in Lua
« Reply #10 on: January 03, 2012, 10:41:21 am »
yeah, it would be awesome, but i don't thinka nyone who owns an nspire just for normal schoolwork or other stuff (not that scientific), doesn't have those sensors

and i'm not planning to buy some :) but it wouls be great..

Offline Loulou 54

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Re: A semi-3D tilt-maze type game in Lua
« Reply #11 on: January 06, 2012, 02:39:51 pm »
Stick two accelerometers somewhere and you could do that :D
Oh yes it would be cool to try that !  XD

bad colors? i've played it and it's perfect.. (imo)
the only thing you might say is that it can be hard to control with the touchpad, but not that the colors aren't good O.o
sorry, didn't think about the B/W touchpad..i've tried it in the emulator, and indeed, it might be getting weird on B/W xs

so, better use platform.isColorDisplay, and add a kind of table with the colors for B/W and one for colors

also, i always tilt my calc to change direction, instead of using the touch xp

and loulou, really congratz with this being your first game, it looks way better than a first game should look :)
:P
Yes I'll make this surely for the black/white Nspires.

and loulou, really congratz with this being your first game, it looks way better than a first game should look :)
That's true :)

Thank you ! :D That's my first Lua game indeed but not my first game on a calculator obviously. ;)
Some of my program available here.. :)
http://ti.bank.free.fr/index.php?mod=archives&ac=voir2&id=1471