Author Topic: Axe Contest poll and judging starts  (Read 75998 times)

0 Members and 1 Guest are viewing this topic.

Offline thepenguin77

  • z80 Assembly Master
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1594
  • Rating: +823/-5
  • The game in my avatar is bit.ly/p0zPWu
    • View Profile
Re: Axe Contest poll and judging starts
« Reply #15 on: September 16, 2010, 03:44:21 pm »
I'm just starting on testing, but for the pole, I had a cool idea, but I don't know how possible it is.

I think you could probably get better results for second and third if there was an option to vote for second and third. Like for instance: voting for first gives 3 points, second gives 2, and third gives 1. If this requires too much work then it's not necessary, but if it can be done, I think it would make the second and third choices more to what people actually believe.


Let's say for instance we have programs 1, 2, and 3. Most of the people love program 1, and see program 2 as better than 3. But there are also a few people who like program 3 the most.

So the voting: 1: 20, 2: 0, 3: 4. Although most of the people like 2 more than 3, 3 beat it. Adding a second and third choice would fix this problem.
zStart v1.3.013 9-20-2013 
All of my utilities
TI-Connect Help
You can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it.
       -Runer112

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: Axe Contest poll and judging starts
« Reply #16 on: September 16, 2010, 04:05:48 pm »
In no way have I finished demoing but,

These are just my observations, and are in no way men to offend anyone

1.  Minesweeper- fun, but there are many problems and bugs.
     a.  Some times When you get a flood. It will detonate, w/o ending "the game".
     b.  when you unflag something, the number of flags does not go back down.
     c.  Occasionally you will press on a spot, where a mine is, and it won't make you lose.
     d.  if you have a map larger than screen (where it scrolls)  it will, for a split second, show a flag where a bomb would be.

2.  Splurt- Very interesting game, that can play for quite a while in math class.
     a.  Fails to exit properly (as noted in read me)
     b.  Very little documentation on game.
     c.  Levels 10-14 seem to be completely blank (this might be for a reason?)
     d.  No Tetris style, Optional speed increase on drops.
     e.  Occasionally two blocks will appear, and one will be stuck on the top of the screen.

3.  Simul- Interesting game.  The game closely resembles Wario Ware with the random rules and lvl's.
     a. Easy to be frustrated on.
     b. Easy to get caught playing in math if you scream in frustration.

4.  Wacky fun number generator- ...
     a.  Personally, I dislike it die to the fact that after guessing the 2nd number, It clears my RAM.

School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Ikkerens

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 378
  • Rating: +28/-9
  • JavaScript Magician
    • View Profile
    • Walotech
Re: Axe Contest poll and judging starts
« Reply #17 on: September 16, 2010, 04:23:15 pm »
2.  Splurt- Very interesting game, that can play for quite a while in math class.
     a.  Fails to exit properly (as noted in read me)
     b.  Very little documentation on game.
     c.  Levels 10-14 seem to be completely blank (this might be for a reason?)
     d.  No Tetris style, Optional speed increase on drops.
     e.  Occasionally two blocks will appear, and one will be stuck on the top of the screen.
Thanks for your feedback, I will explain some of the issues here. (It's Splut btw)
A. I am currently working on solving this, I think it has to do with the usage of the statVars area im using.
B. There was simply no time for a documentation ( mainly because I started very late on developing this game. However, it is on my todo list.
C. The first version that I sent to the contest didn't have this issue, but somehow my entry got corrupted, so I sent in my dev version. This version still has some empty spots that will be filled on the actual release.
D. It did come to my mind to implement this, but I was unsure wether to do it or not. I might do it because I've had several requests already.
E. Known bug, didn't manage to find a solution yet. Again noted for the release.

I hope this explains all the issues, should you have any other questions or bugs to report, feel free to mail me.

Splut for Android [----------]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Contest poll and judging starts
« Reply #18 on: September 16, 2010, 04:25:22 pm »
as for Splut, he sent the developer version because the other one gave me the garbled text glitch upon compiling. The developer version has empty levels. I did not have the duplicate block issue, though.

@Thepenguin77 sadly this is impossible :(. Sorry

As for Simul it reminds me Multitask. I think someone else was supposed to submit a clone of Multitask, but I didn't hear from it again afterward.

I have really quickly tried the entries so I did not get much time to try them yet. Hopefully I should have more free time eventually.

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Axe Contest poll and judging starts
« Reply #19 on: September 16, 2010, 04:36:45 pm »
I encountered the multi block glitch unfortunately :(

Offline Ikkerens

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 378
  • Rating: +28/-9
  • JavaScript Magician
    • View Profile
    • Walotech
Re: Axe Contest poll and judging starts
« Reply #20 on: September 16, 2010, 04:38:55 pm »
Ok, I found out it has something to do with the block's x coordinate not updating properly, think I know how to fix it (I hope :P)

Splut for Android [----------]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Contest poll and judging starts
« Reply #21 on: September 16, 2010, 04:55:22 pm »
Btw that's a pretty epic game you have there Ikkerens. I was confused at what to do at first due to lack of instructions but then I saw and got hooked at the game. Different block falling speed would be absolutely epic!

Offline Ikkerens

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 378
  • Rating: +28/-9
  • JavaScript Magician
    • View Profile
    • Walotech
Re: Axe Contest poll and judging starts
« Reply #22 on: September 16, 2010, 04:58:26 pm »
Did you check the settings menu? There are some difficulty options there.
And ofc, turning off grayscale also speeds up the game, but I tried balancing that out.

Splut for Android [----------]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Contest poll and judging starts
« Reply #23 on: September 16, 2010, 05:02:07 pm »
How do you access the settings menu? I don't recall seeing any x.x

Offline Ikkerens

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 378
  • Rating: +28/-9
  • JavaScript Magician
    • View Profile
    • Walotech
Re: Axe Contest poll and judging starts
« Reply #24 on: September 16, 2010, 05:03:27 pm »
The main menu, where you choose a level, one of the strings says: "MODE for settings"
So you gotta press mode
Then there's a difficulty option that goes 1-3, where 3 is the fastest (might build in a insane mode after)
« Last Edit: September 16, 2010, 05:07:08 pm by Ikkerens »

Splut for Android [----------]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Contest poll and judging starts
« Reply #25 on: September 16, 2010, 05:06:42 pm »
Ah ok, I must not have paid much attention the 2nd time I tried your game (the first time was with the garbled text). Thanks!

_player1537

  • Guest
Re: Axe Contest poll and judging starts
« Reply #26 on: September 16, 2010, 05:42:13 pm »
Amazing games guys!  Suddenly, I don't feel like I'll win :P  The game where you have all these random levels you have to do, and it eventually gets to 4 games at once.  Brilliant.  Sadly though, for a good portion of the other games, they simply crashed for me :(  I'll try them again later.

Good luck to the rest of the contest participants!

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: Axe Contest poll and judging starts
« Reply #27 on: September 16, 2010, 05:55:06 pm »
wow epic raging

the only reason i waited until yesterday to submit was to fix this really annoying bug that was almost impossible to consciously reproduce. in the end i couldn't figure out how to fix it, and ofc an hour ago i finally realized what was wrong.

for those of you who may have encountered it in space dash, it's the one where sometimes you will randomly just die after starting the round. to get around it you have to basically spam 2nd restarting, double jumping, and dying repeatedly until it goes away (takes about 3-5) restarts

the reason it does this is because of some inappropriately managed SMC (so don't even try compiling this to an app)

and yeah ikkerens, i think it's awesome (except for the bugginess). like dj, at first i was like what...i dun get it....but then I realized what you had to do and spent 20 minutes on the first four levels instead of my spanish hw lol

« Last Edit: September 16, 2010, 06:05:49 pm by squidgetx »

SirCmpwn

  • Guest
Re: Axe Contest poll and judging starts
« Reply #28 on: September 16, 2010, 05:56:37 pm »
Wow, 5 votes!  Thanks for the support guys!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Contest poll and judging starts
« Reply #29 on: September 16, 2010, 06:06:11 pm »
Space Dash was actually pretty epic it seems, too. I got the bug you mentionned but I generally just exited then restarted. I loved the parralax scrolling :)

I'Ll have to retry all entries thoroughly to judge