Author Topic: Axe Contest poll and judging starts  (Read 73943 times)

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Offline squidgetx

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Re: Axe Contest poll and judging starts
« Reply #45 on: September 16, 2010, 06:37:49 pm »
yeah...i was joking lol :P

SirCmpwn

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Re: Axe Contest poll and judging starts
« Reply #46 on: September 16, 2010, 06:46:30 pm »
I second the motion to have DJ vote :)

Offline DJ Omnimaga

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Re: Axe Contest poll and judging starts
« Reply #47 on: September 16, 2010, 06:55:47 pm »
Geez, 1337?  That's not going to happen, DJ has the most respect at 300ish.  Unless everyone voted up every single post of mine for months and months, it would never, ever happen :P
I would have much more if bungie didn't join :P

As for voting I was unsure yet. I might vote despite judging if I notice Wacky Fun Random Numbar Generator gets too many votes :P (the original WFRNG won a POTM award on ticalc.org because everyone voted for it in July 2000. It was later edited out due to complaints x.x)

SirCmpwn

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Re: Axe Contest poll and judging starts
« Reply #48 on: September 16, 2010, 06:58:18 pm »
It currently has 0 votes :P

Offline calcdude84se

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Re: Axe Contest poll and judging starts
« Reply #49 on: September 16, 2010, 07:01:04 pm »
That's partially because it doesn't work completely :P
I wish all the contestants good luck! I'll probably be voting this weekend.
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Offline guy6020665

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Re: Axe Contest poll and judging starts
« Reply #50 on: September 16, 2010, 07:03:31 pm »
It currently has 0 votes :P

Perhaps keep the votes secret until voting is over?

There should be a reason why the votes are invisible to normal members, and besides I believe DJ can see the votes already.

Sorry if I sound rude.
« Last Edit: September 16, 2010, 07:04:06 pm by guy6020665 »

SirCmpwn

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Re: Axe Contest poll and judging starts
« Reply #51 on: September 16, 2010, 07:04:03 pm »
Sure.  My mistake.

Also, it seems that everyone's sig is making me lose the game these days.
« Last Edit: September 16, 2010, 07:05:11 pm by SirCmpwn »

Offline Raylin

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Re: Axe Contest poll and judging starts
« Reply #52 on: September 16, 2010, 07:04:14 pm »
All staff can see the results.
Bug me about my book.

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Offline DJ Omnimaga

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Re: Axe Contest poll and judging starts
« Reply #53 on: September 16, 2010, 07:18:06 pm »
It currently has 0 votes :P

Perhaps keep the votes secret until voting is over?

There should be a reason why the votes are invisible to normal members, and besides I believe DJ can see the votes already.

Sorry if I sound rude.
THey are secret, except for some reasons, staff can view results fine. I guess it may be a good idea to not reveal them, though, since they are hidden from regular members until the end of the contest (kinda like Ticalc.org POTY awards)

Offline Michael_Lee

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Re: Axe Contest poll and judging starts
« Reply #54 on: September 16, 2010, 07:35:15 pm »
1.  Minesweeper- fun, but there are many problems and bugs.
     a.  Some times When you get a flood. It will detonate, w/o ending "the game".
     b.  when you unflag something, the number of flags does not go back down.
     c.  Occasionally you will press on a spot, where a mine is, and it won't make you lose.
     d.  if you have a map larger than screen (where it scrolls)  it will, for a split second, show a flag where a bomb would be.

Thanks for your feedback: try the attachment below (if it's allowed).
I accidentally forgot to submit the right version for the contest, so you got the buggy one :(

Personally, I'm mystified by bug D - I've never experienced that bug, ever.  In every version I've made.
Bugs B and C should be nonexistent in the real version.
Not sure what you mean by A, especially the word 'detonate'.

Can't wait to try these!
« Last Edit: September 16, 2010, 07:35:44 pm by Michael_Lee »
My website: Currently boring.

Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.

Offline Deep Toaster

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Re: Axe Contest poll and judging starts
« Reply #55 on: September 16, 2010, 07:50:15 pm »
3.  Simul- Interesting game.  The game closely resembles Wario Ware with the random rules and lvl's.
     a. Easy to be frustrated on.
     b. Easy to get caught playing in math if you scream in frustration.

Thanks, happybobjr!

I tried out some of the other entries, and they look really nice! I won't vote, unfortunately, because Wabbit's tied up and I lost my link cable :(

And by the way, is there a judging like last year, or is it all based on the votes?

Also, hiding the results for now is probably a good idea. Makes it less likely that someone'd just vote for the most popular entry just to get a vote in.




Offline DJ Omnimaga

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Re: Axe Contest poll and judging starts
« Reply #56 on: September 16, 2010, 08:05:18 pm »
Yes there's a judging as well. And yeah your last statement is another reason why i made the entry votes private

Offline tloz128

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Re: Axe Contest poll and judging starts
« Reply #57 on: September 16, 2010, 08:14:39 pm »
^^but if someone is just voting for the popular one, what if they could only see the votes after they submit theirs so they wouldn't know which is getting the most votes?

*EDIT*
I should probably add in that I don't really mind if I can't see the number of votes. I was just curious.
« Last Edit: September 16, 2010, 08:17:21 pm by tloz128 »
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Offline DJ Omnimaga

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Re: Axe Contest poll and judging starts
« Reply #58 on: September 16, 2010, 08:19:29 pm »
Well the thing is that they can change their vote afterward (to alllow ppl who accidentally voted for the wrong entry to fix their vote)

Also I am glad at the voting participation so far, compared to last year contest. Last year contest, the Pure BASIC category got 8 votes in one week and the hybrid BASIC one (xLIB, Celtic, etc) got 6. Now for the Axe contest poll there are 21 votes in 15 hours, even thought there are 13 entries instead of two per survey

Offline Darl181

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Re: Axe Contest poll and judging starts
« Reply #59 on: September 16, 2010, 08:26:38 pm »
Haven't demoed much yet...
I'm waiting until I get a MSD8X adapter in the mail. The calc memory's too full :(
Great programs though.
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