Author Topic: Axe Contest poll and judging starts  (Read 74076 times)

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Offline shmibs

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Re: Axe Contest poll and judging starts
« Reply #135 on: September 18, 2010, 03:23:30 pm »
Heh, ironically, I just played Multitask for the first time a few days ago. Haaard...

I actually got the idea from that dual Tunnel game someone made a few weeks ago. Then I remembered a neat little game I played online called Grid 16, and that's where it came together.
well that's cool then. plus 50 originality points!

at Ikkerens: wow, i feel stupid now. the controls and all that were easy enough to figure out; i just didnt think to climb over that floating block is all :P

Offline Darl181

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Re: Axe Contest poll and judging starts
« Reply #136 on: September 18, 2010, 06:25:19 pm »
Are there any special instructions for sending Advance to the calculator?  No matter what I try, it doesn't work.
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SirCmpwn

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Re: Axe Contest poll and judging starts
« Reply #137 on: September 18, 2010, 06:28:13 pm »
Hmmm, that's odd.  I would try sending the source code and compiling it on-calc if you have issues.  You should try the version that I attached in the official topic (http://ourl.ca/6172/118148).  The one I submitted for the contest is unsigned, which means you have to sign it first to send it.  The link before has a signed version.
Enjoy Advance Wars TI!

Offline Darl181

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Re: Axe Contest poll and judging starts
« Reply #138 on: September 18, 2010, 08:44:33 pm »
I tried sending the source, but the pic wouldn't send.
I could try the link... Have to install tilp.

EDIT
same error.  
Tilp 1.13:
Msg: failed to open the USB device.
Cause: Check that the USB cable is plugged in and that the calculator is turned ON! Also, check libusb and usbfs for valid permissions.
System: (1660976624) The handle is invalid.

then...

Msg: hand-held returned an error (not caught).
Cause: hand-held returned an uncaught error. Please report log.

then it asks what action to take.

on the calc, it says recieving, then validating, then the screen goes blank.
I guess it doesn't get through the validation process.
« Last Edit: September 18, 2010, 09:01:07 pm by Darl181 »
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Offline willrandship

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Re: Axe Contest poll and judging starts
« Reply #139 on: September 18, 2010, 08:50:49 pm »
Just send the source, not the pic. Make sure you have any pic1, and it will compile. That's what I did

Compile as an app!

BTW, the Pic is just the credits
« Last Edit: September 18, 2010, 08:51:10 pm by willrandship »

Offline Darl181

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Re: Axe Contest poll and judging starts
« Reply #140 on: September 18, 2010, 09:06:08 pm »
What's annoying is that it sends to an emulator just fine.  It's just the actual calc that has a problem.

What's the syntax to sign it with rabbitsign?  Something detailed (letter-by-letter) would be helpful.
Maybe ZoneAlarm is messing it up, testing everything that's downloaded.

Hopefully the 'final version' in december won't have this problem.
« Last Edit: September 18, 2010, 09:21:42 pm by Darl181 »
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SirCmpwn

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Re: Axe Contest poll and judging starts
« Reply #141 on: September 18, 2010, 09:22:53 pm »
Hmm, let me check the rabbitsign arguments...
rabbitsign -g -k 010A.key -r -o AdvanceWars.8xk Advance.8xk
That should work, assuming you have 010A.key in the same directory.

Offline Darl181

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Re: Axe Contest poll and judging starts
« Reply #142 on: September 18, 2010, 09:25:23 pm »
I downloaded the kes from BrandonW's page, wish me luck.
*keys

"warning: re-signing discards 206 bytes"
« Last Edit: September 18, 2010, 09:29:07 pm by Darl181 »
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SirCmpwn

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Re: Axe Contest poll and judging starts
« Reply #143 on: September 18, 2010, 09:29:31 pm »
Warning should be fine, meethinks.

Offline Darl181

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Re: Axe Contest poll and judging starts
« Reply #144 on: September 18, 2010, 09:31:58 pm »
Nope. I tried sending 'AdvanceWars.8xk' to calc and it gave the same error.  Maybe if I uninstalled Calcutil/Omnimalc...

Didn't work.  Now windows says it failed to recognize USB device.  I click the little x and the bubble pops right up again.
Emulator----fine.  Real calc----not fine.  Who knows?

Now, every time I open up an app is says Defragmenting...
« Last Edit: September 18, 2010, 09:37:18 pm by Darl181 »
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SirCmpwn

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Re: Axe Contest poll and judging starts
« Reply #145 on: September 18, 2010, 09:36:12 pm »
It sounds like a problem with your computer or your calculator to me :(

Offline Darl181

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Re: Axe Contest poll and judging starts
« Reply #146 on: September 18, 2010, 09:39:00 pm »
I'll try it at the library on Monday, when the weekend's over.
I'm wondering if this would work with MSD8x.  How many app pages is it?
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Offline ztrumpet

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Re: Axe Contest poll and judging starts
« Reply #147 on: September 18, 2010, 09:42:43 pm »
There's one App page in any App Axe compiles, so 1. :)

Offline Darl181

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Re: Axe Contest poll and judging starts
« Reply #148 on: September 18, 2010, 09:46:47 pm »
So it might work... I'll try msd8x to send the app to calc.
When the adapter finally arrives.

Whatever. I sent the source, saved something in Pic1, and compiled.  It works now.
It just shows TIOS axes and a parrelelogram when it exits now.
But the meat of the program works.

Come Monday, I'll probably vote.
Then I could start TWHG game!
« Last Edit: September 18, 2010, 09:52:32 pm by Darl181 »
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Offline DJ Omnimaga

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Re: Axe Contest poll and judging starts
« Reply #149 on: September 18, 2010, 11:59:53 pm »
I remember you had problems when sending stuff to the PC. Programs wouldn't send to the emulator or something due to corruption. Could that be your parental filter conflicting with stuff?