Author Topic: Axe Terminal Beta Released  (Read 13318 times)

0 Members and 1 Guest are viewing this topic.

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Axe Terminal Beta Released
« Reply #45 on: January 10, 2011, 02:33:29 pm »
No.  Like I've said before, Terminal is only in the list because it is the source code.  The source code was on the emulator when I screenie'd it.  You shouldn't be seeing it when you run this on-calc.

:O Sorry, that's great :D

Offline Broseph Radson

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 295
  • Rating: +20/-1
  • Its 0x1A4 somewhere
    • View Profile
Re: Axe Terminal Beta Released
« Reply #46 on: January 10, 2011, 05:34:56 pm »
So this can do something similar to Windows batch files?

SirCmpwn

  • Guest
Re: Axe Terminal Beta Released
« Reply #47 on: January 10, 2011, 05:35:22 pm »
Eventually, yes.  I'll add scripting.

Offline Broseph Radson

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 295
  • Rating: +20/-1
  • Its 0x1A4 somewhere
    • View Profile
Re: Axe Terminal Beta Released
« Reply #48 on: January 10, 2011, 05:37:29 pm »
Cool i like new languages :D

SirCmpwn

  • Guest
Re: Axe Terminal Beta Released
« Reply #49 on: January 10, 2011, 05:38:46 pm »
The scripting language will basically consist of a series of instructions that Terminal interprets, in order, like most console scripting languages.

Offline Broseph Radson

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 295
  • Rating: +20/-1
  • Its 0x1A4 somewhere
    • View Profile
Re: Axe Terminal Beta Released
« Reply #50 on: January 10, 2011, 05:44:13 pm »
I especially like languages like that. Super easy to learn.

SirCmpwn

  • Guest
Re: Axe Terminal Beta Released
« Reply #51 on: January 10, 2011, 05:44:36 pm »
Right, plus arguments and such.

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6266
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Axe Terminal Beta Released
« Reply #52 on: January 10, 2011, 11:40:37 pm »
New program for the beta :)
Converts the hex you input to the ascii equivalent on the calculator. Currently it can only do 1 character, I might add more later if people want.

Source is also attached
/e

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Terminal Beta Released
« Reply #53 on: January 11, 2011, 04:06:43 am »
This is nice SirCmpwn, nice job. I also like the batch script idea, it would be pretty great :D

SirCmpwn

  • Guest
Re: Axe Terminal Beta Released
« Reply #54 on: January 11, 2011, 08:47:09 am »
This is nice SirCmpwn, nice job. I also like the batch script idea, it would be pretty great :D
*Eeems
It's his program :P

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Terminal Beta Released
« Reply #55 on: January 11, 2011, 02:38:59 pm »
Oh I was talking about Terminal, which you created. I just didn't see this topic until last night :P

Eeems program is nice too, though :P

Offline Eeems

  • Mr. Dictator
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6266
  • Rating: +318/-36
  • little oof
    • View Profile
    • Eeems
Re: Axe Terminal Beta Released
« Reply #56 on: January 12, 2011, 07:12:59 pm »
Thanks :)
/e

SirCmpwn

  • Guest
Re: Axe Terminal Beta Released
« Reply #57 on: March 03, 2011, 05:52:13 pm »
As you can probably imagine, I have dropped this project.  I'll post the source code if I can find it, but the reason I made this was to demonstrate that it was possible to create shells using Axe, and to merge assembly and Axe.  Terminal was a proof-of-concept that leads up to something I've been working on for several months.  You'll get more details later, but I think you'll like it.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Axe Terminal Beta Released
« Reply #58 on: March 04, 2011, 02:38:57 am »
Sorry to hear, but I'm glad this lead to another interesting project. I can't wait to see it. :D