Author Topic: CGPN: The Calculator Game Programming Newsletter  (Read 16827 times)

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Offline DJ Omnimaga

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CGPN: The Calculator Game Programming Newsletter
« on: January 29, 2011, 09:29:05 pm »

Thanks to Yunhua98's initiative, Omnimaga is proud to announce the resurrection of the newsletter. Back in 2005, we had the Zilak Newsletter, by Anthony Loven, but only one issue was published. This time our newsletter is going under the CGPN acronym, which means "Calculator Game Programming Newsletter". Like the title says, it will cover news about calculator games, development of them but also discoveries and innovations all accross the calculator community.

It will be some sort of review of what happened accross the TI community in recent times and it will be possible to subscribe to receive it via e-mail. In fact, if you already had e-mail notifications enabled, you probably already received a copy of the January 2011 newsletter in HTML format. Notifications can be enabled or disabled via your forum profile (Profile->Notifications and Email->Check/Uncheck "Receive forum announcements and important notifications by email").

We currently plan for a monthly newsletter, which will be published around the end of every month. In the future, there will most likely be new additions such as a list of featured releases for that month and at the start of every season there may even be an interview with a TI programmer.

Anyway, the first CGPN issue can be found in the recently created Newsletter section located in the Miscellaneous page and there are also HTML and plain text copies available there.

I hope you enjoy!
« Last Edit: January 29, 2011, 09:37:11 pm by DJ Omnimaga »

Offline qazz42

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #1 on: January 29, 2011, 09:34:01 pm »
OOOOOH, so THIS is the letter Kerm was talking about, sounds good, I like the sound section in the first article

Offline DJ Omnimaga

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #2 on: January 29, 2011, 09:38:05 pm »
He knew? O.O I guess Eeems or Yunhua98 probably brought it up in Cemetech channel before I posted it, although I think I talked about a newsletter not so long ago.
« Last Edit: January 29, 2011, 09:38:27 pm by DJ Omnimaga »

Offline qazz42

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #3 on: January 29, 2011, 09:38:56 pm »
Beats me, I just assumed that letter == letter, unless he was talking about a different letter I dont know about

Offline DJ Omnimaga

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #4 on: January 29, 2011, 09:39:50 pm »
Oh, maybe. Actually UTI former staff JBirk/Netwizz e-mailed TI recently so maybe that was the letter he talked about.

Offline kalan_vod

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #5 on: January 29, 2011, 10:11:16 pm »
Enjoyed the letter, good plane of attack you have. Keep everyone updated, and it will help keep people in the loop (aka community). Great job guys!

Offline yunhua98

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #6 on: January 29, 2011, 10:11:22 pm »
I never mentioned this anywhere else.  ???  also, if anyone has an awesome article they want to share, they could pm me or another staff who wants to help.  ;)

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline DJ Omnimaga

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #7 on: January 29, 2011, 10:18:43 pm »
Thanks. You can thank Yunhua98 and the others mostly for that, though, since they were the ones who added the most in this edition. I changed some stuff like the formatting and corrected some mistakes (such as changing calcNET to CALCnet), as well as tested the HTML version (which is why admins got two copies of the newsletter if they were subscribed).

Offline yunhua98

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #8 on: January 29, 2011, 10:20:59 pm »
Now we have to make sure this won't be the only issue of the CGPN published though.  ;)

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline DJ Omnimaga

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #9 on: January 29, 2011, 10:22:17 pm »
Yeah true. :P Interviews would be nice, too, since it has been a while since the last one in the English TI community.

Offline yunhua98

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #10 on: January 29, 2011, 10:24:09 pm »
I wonder who we should interview?
* yunhua98 looks at Ashbad for his super fast coding on Pyyrix.  :P

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline Ranman

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #11 on: January 29, 2011, 10:31:48 pm »
What a nice surprise in my email inbox this evening.

I truly enjoyed reading the CGPN. I cannot wait for the next one. :)
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline DJ Omnimaga

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #12 on: January 29, 2011, 11:15:59 pm »
I wonder who we should interview?
* yunhua98 looks at Ashbad for his super fast coding on Pyyrix.  :P
Initially I thought mostly about some of the people who revolutionarized the calc world with things such as Ndless or gCn and the like, but there would most likely be interviews with other people as well. It might also depend how hard it is to contact the person via a real-time chat medium.

Offline AngelFish

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #13 on: January 29, 2011, 11:29:30 pm »
Now that my previously discontinued cage match entry has been mentioned in the newletter, I feel obligated to continue it. Oh well, Prizm hacking can wait.
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Offline DJ Omnimaga

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Re: CGPN: The Calculator Game Programming Newsletter
« Reply #14 on: January 29, 2011, 11:55:28 pm »
Lol ok. I hope you have time, though. D: